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They have been inferred by fans and therefore they can be inaccurate, incomplete, or biased.

"People fantasize about doing something heroic in times like these. But, I'd save your own skin."

This is a timeline of events that occurred during 2019.





  • The Zephyr One team have a bad encounter on a smelly planet.[1][3]


  • The Zephyr One team have a bad encounter on a shiny planet.[1][3]






  • The Zephyr One team continue to visit the leads from the manifest of Enoch's broken ship, ending up on the rusted moons of Pyree.[8][9]






Capture of Trok

  • Capture of Trok: Trok boards the Zephyr with several armed men, where they are met by Johnson, who declares herself to be unarmed. Trok asks for authorization, but Johnson says that the team had to land in an emergency for new fuel. She demands free fuel, but Trok mocks her, until one of her soldiers finds out that she is the renowned "Quake". Johnson uses her powers to destroys the D'Rillians' weapons, and the soldiers flee. Trok attacks Johnson, but she incapacitates him. She is joined by Simmons, who asks for information about Leo Fitz's location.[13][9]
  • In the Lighthouse, Alphonso Mackenzie watches computer screens give readings that the agents do not understand. He orders various teams to get into position. The energy readings spike in Castleton, Indiana, and Melinda May and Damon Keller pilot their Quinjet to get there.[13][9]
  • Outbreak of the Shrike:
    • A group of children are playing basketball in a local park when their ball shatters. A group of Shrike suddenly fly out of the ground.[13][9]
    • Jaco coming through a portal

      Jaco arrives onto the Earth through his portal

      Jaco emerges through a cement wall, scaring the children. He is joined by Tinker, but Tinker does not make it through the wall in time, before it closes around him, burying him in the wall. After a moment of mourning, Jaco walks away from the wall, just as May and Keller arrive, demanding he surrenders. Jaco shoots the Quinjet, causing it to spiral out of control. They crash land, but the agents survive.[13][9]
  • They return to the Lighthouse, where Mackenzie scolds May's team for not catching the intruder. Mackenzie asks for theories about the cause of the recent anomalies, and Agent Fox brings up Keller's theory that they were related to Ley lines.[13][9]
  • In his office, Mackenzie watches holograms of Phil Coulson giving advice, including some he himself received from Nick Fury. May walks in and they talk about the anniversary of Coulson's death tomorrow. Mackenzie says that he wants to put May's proposal to restart S.H.I.E.L.D. Academy into motion to commemorate the day, asking to settle on a department head. May promises one by the end of the day, and he requests a recruitment in the science division.[13][9]
MV5BMmU4NDM3MDktMWQ0NC00NjA3LTg2YTgtOTg4NTE2YTdlYjUwXkEyXkFqcGdeQXVyMTAzMDYzOTI2. V1 SX1777 CR0,0,1777,999 AL

Daisy Johnson and Jemma Simmons interrogates Trok

  • Simmons and Johnson hang Trok upside down as Simmons explains he will either develop a brain hemorrhage or have his lungs collapse soon. They demand to know Fitz's ship's location, but Trok denies knowledge. They press further, and Trok mentions having bought the "broken half" of Fitz and Enoch's ship.[13][9]
  • Johnson, Simmons, Piper, and Davis find the other half of the Chronicom Vessel and search it.[13][9]
  • May and Yo-Yo Rodriguez train together, and May tells Rodriguez that she knows that Rodriguez and Keller are romantically interested in each other. May encourages her to pursue a relationship, given it has been a year since she and Mackenzie broke up.[13][9]
  • Davis finds Fitz's cryogenic chamber in the vessel, but the team discover that it is empty.[13][9]
  • Keller asks Rodriguez for approval to investigate Ley lines, and Rodriguez tells Keller that May suspects their relationship. Rodriguez asks him for some distance before they are ready to take things further.[13][9]
Benson at Scarlet Lady Saloon

Marcus Benson talks about his past and the loss of his husband

  • Alphonso Mackenzie drinks in a bar and is approached by Melinda May. She has brought Marcus Benson, a friend of Andrew Garner's, to the bar and asks Mackenzie to convince him to become the department head for her proposal. Benson talks about his past with drinking and the loss of his husband. Mackenzie describes Coulson's legacy to them and asks him to help reestablish S.H.I.E.L.D. Academy. However, Mackenzie tells him they would also need help with supernatural questions, causing him to walk away, saying he is too old. When Mackenzie mentions colleagues in deep space, however, Benson's curiosity is piqued.[13][9]
  • Daisy Johnson, Jemma Simmons, Piper, and Davis continue to fly, and Johnson and Piper discuss Simmons' emotional state. Simmons, meanwhile, lies down in Fitz's cryogenic chamber while Johnson and the others plan to return to Earth in order to regroup [13][9]
  • Jaco waits for Pax and Snowflake, who arrive on Earth and join him. The group discuss Tinker's death and Sarge's impending arrival, centered in a museum, which they plan on destroying.[13][9]



Simmons examines Leo Fitz's Cryo-Freeze Chamber

  • While lying in Leo Fitz's Cryo-Freeze Chamber, Simmons discovers a plaque with an inscription that might yield a clue pertaining to his location. She tells Daisy Johnson, Piper, and Davis that Fitz is likely on the planet Naro-Atzia, and Johnson tries to discourage her from jumping there. Davis refuses to help Simmons before returning home, leading to an argument. At that moment, they realize the Confederacy has sent a destroyer ship after them.[13][9]
  • Marcus Benson studies Tinker, embedded in the wall from the basketball court. Tinker comes to life momentarily and refers to something coming called "Pachakutiq". Tinker drops a timer, which has coordinates in Muncie, Indiana, and Mackenzie sends agents to that location, which is on another Ley line.[13][9]
  • Destruction of the Museum of Natural History:
    • A young girl walks in front of the Museum of Natural History in Muncie, but is scared by Jaco and runs in the other direction. Jaco, Pax, and Snowflake enter the museum.[13][9]
    • You'llbeabutterfly

       :"You'll be a butterfly." :―Snowflake[src]

      S.H.I.E.L.D. arrives at the Museum of Natural History, and Director Mackenzie watches from the Lighthouse. While Pax and Jaco plant explosives throughout the museum, Snowflake walks outside, pretending to be a mother whose son is being held hostage.[13][9]
    • The museum goes up in a beam of energy and Mackenzie loses his communication signal with the team. As Tinker's timer ends, in Indiana, Sarge arrives on Earth and drives his truck through the wreckage, attacking the S.H.I.E.L.D. team.[13][9]
    • Sarge steps out of the truck and demands that Agent Fox lets Snowflake go. Fox is confused, as Sarge has the appearance of the deceased Phil Coulson. Sarge kills him, and May is stunned as she witnesses him herself.[13][9]
  • Leo Fitz works on the Lazy Comet, where he injects himself with a chemical that makes his eyes appear similar to those of Sivians, so he can blend in.[13][9]
Sarge's Squad rob Bob's Market

Sarge's Squad robs Bob's Market

  • Robbery of Bob's Market: Sarge notices sunglasses in Bob's Market and puts them in his bag, along with several other items. Snowflake and Jaco follow suit, while Pax holds the store clerk at gunpoint. Sarge wonders about the currency on the planet, and Pax explains it is paper, which Sarge finds disappointing. The clerk eyes a gun, but Sarge warns him not to try. He shoots the gun in the store, observing that Earth still uses combustion-based weapons. The crew leave the store and drive off in Sarge's truck, which they turn invisible.[13][7]
  • Director Alphonso Mackenzie delivers a speech to the S.H.I.E.L.D. agents about Fox's death and orders the group to continue looking for the crew. He tells Melinda May that he wants to keep the leader's resemblance to Phil Coulson a secret until they know what he is and why he looks like their deceased friend.[13][7]
  • Sarge's Squad park their truck in a shipping yard, and Snowflake realizes that they have run out of PEGs, which Tinker had kept in his pocket. Pax wants to blame the rest of the squad for Tinker's death, but Sarge puts him in his place. The group plan to rob a jewelry store to steal more PEGs in order to power the Shrike Detector.[13][7]

Director Alphonso Mackenzie talks to Benson

  • Mackenzie talks to Marcus Benson about the lead of an Ohio convenience store robbery, having evidence sent over, then ask him about the mysterious doppelgänger. Benson says that he thinks the man might be related to one of S.H.I.E.L.D.'s past mistakes, such as Life-Model Decoys.[13][7]
  • On the Lazy Comet, Leo Fitz finds the source of an issue the ship was having, and shows the crew how to fix it. He calls Xandarian Snails disgusting, which arouses suspicion in another Sivian, since they are considered a delicacy. When asked where on Sivos he is from, Fitz responds by saying he is from the North, not knowing North Sivos is an irradiated wasteland.[13][7]
  • The Sivians attack Fitz and threaten to tell their leader, Viro. They discover Enoch hiding within the ship, just as Viro appears. Viro instructs the crew to throw them off the ship, but Fitz tells them that they could be useful. He offers to work for free in order to save their lives, and Viro agrees to keep them aboard.[13][7]
  • Pax tells Sarge he wants to relax on Earth, but Sarge refuses. They are discovered by a security guard of the shipping yard. Pax tries to lie, but it does not work, so Sarge shoots at the guard to scare him, allowing them to escape.[13][7]

Damon Keller and Yo-Yo Rodriguez talk about their relationship

  • Mackenzie and May discuss Fox's death. May asks him to talk to Damon Keller, since Keller recommended Fox, but Mackenzie reveals that he knows about Keller and Yo-Yo Rodriguez's relationship.[13][7]
  • Keller, who is upset about Fox's death, is comforted by Rodriguez. They discuss their relationship, but Rodriguez is interrupted by a notification about their foes reappearing, heading to meet with Mackenzie.[13][7]
  • Mackenzie informs Rodriguez and May about the shipping yard sighting. Benson stops Mackenzie, and says that he has learned about Coulson's past resurrection. May is angered when Benson implies that Coulson might not actually be dead, and Mackenzie stops him. Benson shows the agents that the man's DNA, taken from the Ohio store evidence, is an exact match to Phil Coulson.[13][7]
  • Sarge and his crew prepare their truck for a robbery, and Sarge tells Jaco that they should look to replace Tinker. He sprays his Spray Paint Transporter on the wall to prepare one end of a portal.[13][7]
  • Enoch tells Fitz that he is confident they will manage to safely return him to cryostasis, judging by Robin Hinton's prophecy. They are taken to see Viro.[13][7]
Enoch and Fitz trying to convince Viro

Enoch and Fitz trying to convince Viro

  • Viro tells Fitz and Enoch that he plans on jettisoning the rest of the crew, given Fitz and Enoch are working for free, and Fitz asserted them to be more helpful than the others. Fitz offers to train them instead in a bid to save their lives, but Viro instead tells him to be grateful.[13][7]
  • Benson approaches Mackenzie, asking about Phil Coulson and his relationship to May. Mackenzie explains her pain.[13][7]
  • Robbery of Charmont Jewelers: Sarge enters Charmont Jewelers and approaches the manager, Dana, asking for something special. Meanwhile, Snowflake walks around and observes a pair of earrings. Dana offers Sarge a necklace, and Pax walks in as Sarge asks for the reserved pieces of jewelry. Dana offers to pull items from the vault, and Sarge proceeds to tell her that they are about to rob the store. Snowflake kills the security guard and Dana presses the silent alarm, but Sarge notices. He leaves her be, however, instructing her to take them to the vault.[13][7]
  • Melinda May and Yo-Yo Rodriguez investigate the lot where Sarge's truck is being kept, and May warns Rodriguez to be careful with her relationship with Keller. Mackenzie calls and tells them about the robbery nearby.[13][7]

Pax passes through the portal

  • Dana opens the vault and the group walks in. Pax closes the door and blows up the lock, locking them in the vault, and anyone else out. While Snowflake holds Dana at knifepoint and threatens to kill Dana, Sarge sprays the other side of the portal he created in his truck, opening it and allowing Jaco through, who hands Pax duct tape.[13][7]
  • Fitz and Enoch watch as Viro's engineers prepare to get thrown into the airlock. Fitz decides he has to act.[13][7]
  • May, Rodriguez, Keller, and other agents enter Charmont Jewelers and look for Sarge's crew, and May uses a tablet to see into the vault, seeing five heat signatures, despite having heard there should be four people.[13][7]
  • Sarge hears the S.H.I.E.L.D. agents attempting to break through the vault door, so he threatens to let Snowflake kill Dana if she does not tell them about PEGs, crystals that can generate electric charge. They find the gems they need and Sarge walks through the portal into his truck. May watches the heat signatures and realizes they have a way out, and are likely at the truck, invisible at the lot they visited.[13][7]
  • May rushes to the lot and finds the truck by throwing dirt.[13][7]
Rescue of Sivian Engineers

Fitz attempts to stop Viro from killing the crew

  • Rescue of Sivian Engineers: Fitz switches the airlock controls. He holds a wrench and threatens Viro not to kill the Sivians, claiming he can make him a lot more money. When that does not work, Fitz walks into the airlock with the crew, saying he will die with them. Viro locks the airlock nonetheless and prepares to launch them out. Fitz tries to tell him not to, as Enoch watches from outside, knowing Fitz's plan. Viro goes to launch the engineers and Fitz off of the Lazy Comet, but the switched controls launch himself off instead, as Enoch holds on before closing the lock again. The crew thank Fitz for saving them.[13][7]
  • Sarge leaves his truck to test a weapon, just before May knocks on the door. Thinking she is Sarge, Pax opens the door, leading to a fight. Jaco hears Pax call for help and challenges May, leading to a fight. Dana calls for help from the other side of the portal, as the other agents continue to drill into the vault.[13][7]
  • May and Jaco fight, and May wins, despite her opponent's size. She runs into the vault and demands that Snowflake drop her knife. May and Dana run into the truck and block the portal, trapping Snowflake in the vault, but Jaco lets her through.[13][7]

Snowflake and Jaco challenging Melinda May

  • Jaco and Snowflake fight May while Sarge tests his weapon outside. Sarge sees Dana fleeing and returns to his truck, where May asks about Coulson. Snowflake forces her back into the vault and Sarge closes the portal. S.H.I.E.L.D. finally gets into the vault, and Rodriguez asks May what happened. May simply says that she lost.[13][7]
  • Jaco asks Sarge about why he froze with May, which Sarge denies having done. Jaco asks what "Coulson" means, and Sarge admits that while he does not know, it sounds familiar.[13][7]
  • Mackenzie approaches Benson, who offers the director a drink. Benson talks about a biological hard drive he found on Tinker, and shows him a video from it, depicting Sarge and Jaco on an unknown planet as flying creatures destroy the planet and Sarge tells his crew to leave. Benson says he believes that Sarge and his crew are responsible for destroying the planet.[13][7]
  • The Confederacy notice Zephyr One and fire, and the team maneuver to dodge their blasts. Piper prepares to jump, but Simmons has entered the coordinates for Naro-Atzia, rather than Earth, against orders. The jump is made, narrowly avoiding an explosion.[13][9]
Enoch and Fitz change plans

Fitz decides to fly to planet Kitson

  • Fitz and Enoch approach Naro-Atzia, but Enoch tells them that the other crew members would be murdered as mutineers. Fitz decides to reroute to the planet Kitson in order to protect them.[13][7]
  • The Lazy Comet changes course and flies away Naro-Atzia just as Zephyr One arrives, and Daisy Johnson asks Jemma Simmons why she took them there instead of Earth. Simmons expresses confidence that Fitz is nearby.[13][7]
  • Malachi looks through files and finds the bounties for Leo Fitz and Enoch. He uses an Inter-Planetary Conveyance Disc to travel to the planet Kitson.[13][14]
  • Daisy Johnson, Jemma Simmons, Davis, and Piper argue about Simmons' decision to take them to Naro-Atzia. Johnson decides to return to Earth, though Simmons wants to say. Johnson is threatening to lock Simmons up when they receive a transmission from Pretorious Pryce, who is requesting permission to board as a welcome inspection.[13][14]
  • The Lazy Comet arrives on the Kitson and the crew is dropped off. Crew members Boyle and Toad talk to Fitz and Enoch about their plans, and Boyle dismisses them. Fitz sees a snack, but Enoch stops him from eating it, saying it is not fit for humans. Boyle and Toad pull blasters on them, saying that Fitz and Enoch are wanted, and stealing the ship. They give Fitz a chip for usage at the House of Games.[13][14]
Fear and Loathing on the Planet of Kitson 3

Fitz and Enoch visit the House of Games

  • Fitz and Enoch visit the House of Games, where they find out robots are not allowed. Enoch nonetheless walks through the scanner, telling Fitz that he can fool any scanner searching for non-living beings. Enoch tells Fitz that their mission has been fun, and refers to Fitz as his best friend. However, Fitz focuses on the mission.[13][14]
  • Fitz and Enoch enter the casino, and Enoch explains that he is versed in the games being played.[13][14]
  • Pryce enters Zephyr One and begins the inspection. He becomes anxious when he hears that Johnson, Simmons, Davis, and Piper are Terrans. He asks why they are visiting, and Simmons tells him about Fitz, which prompts Malachi, who had been hiding, to attack. Malachi blasts Johnson and Piper. Pryce begs for him to stop, but Davis knocks Malachi out from behind.[13][14]
  • Enoch orders drinks, and uses Fitz's chip and his computations to win a game for them. Fitz asks Enoch to help them earn enough money to leave Kitson.[13][14]
  • Johnson and Simmons question Malachi, who says that Fitz is wanted for tampering with the universe, and that Fitz was schedule to arrive on the next incoming vessel. Malachi threatens Fitz to Simmons, while Johnson looks for Pryce to ask after him.[13][14]
Enoch and Fitz in the House of Games

Fitz and Enoch talk

  • Enoch and Fitz share a drink. Enoch joins a game and begins winning a lot of money.[13][14]
  • Piper and Davis tell Johnson that they have found that Fitz's ship rerouted to Kitson. Pryce tells them that Kitson is a horrible place.[13][14]
  • The player next to Enoch wins the game, due to Enoch not understanding the concept of bluffing.[13][14]
  • Johnson, Simmons, and Davis break onto the Lazy Comet and find Boyle and Toad. Simmons asks after Fitz as Johnson tortures Boyle, who tells them that they let Fitz and Enoch go. Davis takes the snack Fitz had eyed earlier and offers it to Johnson and Simmons, all three of them taking some.[13][14]
  • Fitz complains about Enoch losing and teaches him about bluffing. Enoch offers to earn money with Fitz in the brothels, but Fitz refuses, so Enoch recommends a different game, though notes it has higher stakes.[13][14]
  • Fitz and Enoch join the high stakes game, and Montalban inspects Fitz, declaring him the collateral, where the loser gets sold into slavery.[13][14]
  • Fitz begins playing the game, and Enoch plans to signal Fitz with a tone only he can hear.[13][14]

Daisy Johnson and Jemma Simmons hallucinating

  • Daisy Johnson and Jemma Simmons walk into the casino and find they are affected by the hallucinogenic properties of the food they ate. Simmons checks her gun, and they tell each other about the reactions they are experiencing, and they realize Davis had a lot of the food.[13][14]
  • Davis reacts to the hallucinogen on the Zephyr One, and tells Piper about eating the food, as Piper tells him to stay put and tries to reach Johnson and Simmons.[13][14]
  • Johnson and Simmons arrives at the bar, and forget about the mission to find Fitz. They discuss when they first met and laugh together. While playing with a straw, Simmons hallucinates Fitz in a monkey suit, causing her to remember the mission and leave. An alien named Wayne sits next to Johnson, and Johnson leaves when he starts flirting with her.[13][14]
  • Davis walks through the Zephyr and watches, helpless, as Malachi break out of his imprisonment. Malachi knocks him out and escapes.[13][14]
  • Piper returns to Davis with animal crackers, but finds Davis unconscious and Malachi missing. Davis tells Piper about Malachi's escape, but gets distracted by the crackers.[13][14]

Johnson and Simmons under the table

  • Johnson walks around and finds Simmons under the table, who now thinks that her parents are mice. Simmons apologizes for taking the Zephyr to Naro-Atzia. They hear signals nearby, not knowing they are from Enoch.[13][14]
  • Fitz continues to play the game and plays well using Enoch's signals. The person next to him hits, but gets killed for scoring 14. Other players place their bets, but Enoch malfunctions. Fitz hesitates and stalls for time, but Enoch then collapses and sets off an alarm sound which only Fitz can hear. The room is evacuated, and Montalban threatens the pair.[13][14]
  • Malachi tries to contact the Chronicoms. Piper threatens him, but he teleports while getting shot at by Davis, who hits the fuse box instead.[13][14]
  • Attack on the House of Games:
    • Johnson and Simmons hear the alarm Enoch is giving off and realize that it must be a signal only humans can hear, which triggers them to work out Fitz must be nearby.[13][14]
    • Fitz tries to reboot Enoch, who wakes up and says that the alarm must have been set off by another Chronicom, and that Chronicom hunters must be coming after them.[13][14]
    • AOS 6x03 QuakeFight

      Quake fights off the Chronicom Hunters

      Chronicom Hunters enter the casino, and Daisy tries to use her powers on them.[13][14]
    • Enoch realizes that he has become disgraced, but Fitz discovers a way out by using the sulfuric blood of the dead player, a Crepetolian.[13][14]
    • Simmons helps Johnson aim her quakes, and Johnson has Simmons look for Fitz while she fights the Chronicom hunters.[13][14]
    • Fitz uses the blood on the door, while Enoch experiences an existential crisis. Fitz inspires Enoch to help escape by referring to him as his best friend. Simmons asks a guard to enter the game room, but he denies her entry. Meanwhile, Johnson finishes the fight.[13][14]
    • Enoch helps spark a fire on the sulfur from the blood and blows up the door, knocking over the guard. Simmons is delighted as Fitz leaves the game room, and he is stunned to see her. However, Malachi suddenly appears and teleports him away. Enoch steps out and sees Simmons, saying she should not be there.[13][14]
Firing the weapon

Sarge and Jaco activating their Shrike Detector

  • Sarge and Jaco fire a beam of energy into the sky, activating their Shrike Detector. This creates a map of the locations of people infected by Shrike. The public come to notice the detector, but believe it to be fireworks.[13][14]


  • Sequoia posts to her social media story, saying that she is visiting her boyfriend at his startup company for a date in which they plan to get boba together. She tags it #Visionary, referencing her boyfriend.[13][11]
  • Sequoia posts a picture of herself outside the office building while people walk in behind her. She tags it "#LIT".[13][11]
  • Sequoia posts a picture of herself with her finger to her mouth from outside of the gaming room in the office building, tagging it "#RemorathRumble", "#TopSecretProject", and "#GAMER".[13][11]
  • Deke Shaw and Trevor Khan play Remorath Rumble.[13][11]
  • Khan loses the game, getting shot by an illusion of a Remorath.[13][11]
  • Sequoia posts a video of Deke Shaw, her boyfriend, as he is playing the game, which appears to an outsider like he is napping. She tells his followers that he is working, but that it does not look like it. Khan wakes up, furious that he lost, and awkwardly greets Sequoia.[13][11]
Remorath Rumble 9

Deke Shaw takes the alien down

  • Shaw takes the alien down. A Kree appears behind him, but he easily takes the soldier down.[13][11]
  • In the game, a sexualized version of Daisy Johnson arrives and slaps Shaw for taking too long to rescue her. Shaw is going to kiss her, when Sequoia wakes Shaw, talking about the date they had planned.[13][11]
  • The three leave the game room and enter the main area of Shaw's company. Sequoia films for social media as Shaw talks about his plans for the future, wanting to create mushroom pellets for food. Kaya asks Shaw to look at a new invention, and updates him on their progress.[13][11]
  • Sequoia posts the video of Shaw's speech about the pellets, including a poll about whether Shaw is "dreamy". 182,015 users vote "Yes", with only 164 voting "No". The video is edited to freeze and focus on his face.[13][11]
  • Agent Diaz tells Alphonso Mackenzie that no progress has been made in finding Sarge's Squad. He walks into his office and finds Damon Keller, who tries to tell him about his relationship with Elena Rodriguez, but Mackenzie stops him and convinces him not to, saying he would have to enforce the policy against relationships between agents. Rodriguez enters and tells Mackenzie that a pattern in the sky might suggest Sarge has been making a map, but that they do not know what the map points to.[13][11]
Assassination of Harold Simcoe

Sarge kills Harold Simcoe

  • Assassination of Harold Simcoe: Pax and Jaco find Harold Simcoe and start walking towards him. He runs away, but gets cut off by Snowflake and Sarge. Sarge stabs him and crystals start growing out of him, before he dies.[13][11]
  • Shaw performs a taste test on his mushroom pellets, but does not like them. Lindsay tells Shaw that the they have a guest. Shaw asks Sequoia to get their boba without him and bring it back so they can share it together.[13][11]
  • Sarge, the man waiting for Shaw, briefly goes outside to collect his squad, before returning. As Sequoia leaves, she posts to her social media story about how Shaw is busy, so she plans to get the boba herself. She sees to Sarge's squad arrive, turning the camera around to show them and thinking they are actors. Sequoia creates a boomerang of Snowflake walking, stating that she wants to use that look for Coachella. In regards to Snowflake's looks, she tags the video "#Hawt", "#SoExtra", "#YasQueen", and "#LOVE".[13][11]
  • Shaw walks into the conference room and sees Sarge, confusing him for Phil Coulson. Sarge plays along with being Coulson, and Shaw defends his stance on selling ideas he stole from S.H.I.E.L.D.'s tech. Shaw talks about how he left the team the year before and has not had much contact since, and Sarge asks about what he knows about S.H.I.E.L.D..[13][11]
  • Melinda May briefs Alphonso Mackenzie about Harold Simcoe's death.[13][11]
  • Rodriguez and Keller discuss Mackenzie, with Keller saying he believes Mackenzie still has feelings for her. They arrive at Marcus Benson's lab to help with Simcoe's autopsy, where Mackenzie and May decide to go to Sioux City, where Simcoe had been heading.[13][11]
Shaw attacked by Sarge

Shaw attacked by Sarge

  • Attack on Deke Shaw: Shaw asks Sarge about various agents, but starts to get suspicious of Sarge, so he asks about a fake agent named Doug. When Sarge pretends to know who Doug is, Shaw realizes that he is lying and tries to run. Sarge tries to kill him, but Shaw stops him, confirming he is not Coulson when he stabs him in his real hand. Shaw runs into Jaco, and when a security guard tries to protect Shaw, Pax shoots and kills him, causing a panic as Shaw runs, pursued by Snowflake.[13][11]
  • Benson looks at Simcoe's body, and Keller notices how bizarre it is that such an ordinary man was targeted. Keller helps Benson open the chest, and they find a bat-like creature inside Simcoe's body.[13][11]
  • Sequoia posts a picture of herself with the boba and tags it "#ASIANPRIDE", "#BobaRules".[13][11]
  • Sarge threatens Shaw, telling him that hiding is pointless. Khan rescues Shaw and gives him an escape plan, revealing that he is an agent of S.H.I.E.L.D..[13][11]
  • Benson observes the Shrike's parasite-like symptoms, like Cordyceps fungus, which can turn pilot its host and make it self-destructive. Benson takes the knife out of the creature, causing it to come back to life and fly up into the air vent.[13][11]
  • Trevor Khan helps Deke Shaw escape, and Shaw is upset to discover that Khan has called Director Alphonso Mackenzie. When his team arrives on the Quinjet, Khan tells Mackenzie that the Coulson lookalike was their attacker, so Mackenzie and May mobilize. Shaw demands to know what is happening, but is not told anything, as the troops move in on the building.[13][11]

The Shrike infects Keller

  • Agents Diaz, Rodriguez, and Keller walk the corridors of the Lighthouse, looking for the missing creature. They hear it fly through the vent and continue walking. Keller helps Rodriguez look into the vent, but the Shrike flies behind him and into his throat, infecting Keller. Rodriguez and Diaz take him to Benson.[13][11]
  • S.H.I.E.L.D. infiltrates Shaw's company office and Pax attacks them. May goes after Snowflake.[13][11]
  • Meanwhile, Shaw receives a phone call from Sequoia, who has returned with boba and entered the office building through the back door. Shaw warns Sequoia that the office has been attacked, and reluctantly leaves to rescue her.[13][11]
  • Benson tells Rodriguez that he knows no way to save Keller. He sedates Keller, who starts convulsing and flatlines. Keller suddenly attacks Benson, but Rodriguez straps him to his chair, and tells Benson to perform surgery in order to save him.[13][11]
  • Sequoia films herself from the office bathroom for her social media story, talking about how scared she is while fixing her hair. She says that this makes her contemplate things in her life.[13][11]
  • Pax comes across an IT worker, who has headphones on and has not realized that the office is under attack. He spares the man.[13][11]
  • Shaw finds and rescues Sequoia, as Pax locates him on his sensor. Sequoia asks what took so long, and Shaw tries to explain that he is under attack. They leave the bathroom together.[13][11]
Sarge's plasma gun

Sarge points a gun at May

  • May finds Snowflake and follows her, leading to a fight. May eventually knocks Snowflake down and kicks her knife away, but Sarge appears behind May and points a gun at her.[13][11]
  • Shaw realizes that Sequoia is posting their escape online, annoying him. Pax attacks them, but Mackenzie arrives and arms Shaw for Sequoia's protection. Mackenzie and Pax fight, and Mackenzie wins. Shaw shoots Pax multiple times with an I.C.E.R., prompting Sequoia to demand to know what is happening.[13][11]
  • Jaco arrives, and Shaw tries to shoot him, but has run out of rounds on the I.C.E.R.. Khan takes Sequoia to safety as Shaw leads Mackenzie towards Remorath Rumble, saying he has a plan.[13][11]
  • Snowflake prepares to kill May, but Sarge tells her not to.[13][11]
  • Sequoia films as Khan takes her to safety. She posts the video and tags it "#Savior".[13][11]
  • Shaw and Mackenzie make it to the game room and lead Jaco to accidentally enter Remorath Rumble, where he encounters the programmed version of Daisy Johnson. With Jaco laying unconscious on the floor, Mackenzie and Shaw watch his experience on a screen. Mackenzie is disgusted by the sexualization of Johnson, prompting Shaw to offer him 2% of the company in exchange for keeping it secret.[13][11]

Keller's death

  • Benson tries to perform surgery on Keller, but the creature burns the scalpel, forcing Benson to stop. They try to move Keller to a containment room, but crystals start growing out of him. Benson tells Rodriguez to run, but she instead gets Sarge's dagger and uses it to kill the Shrike before it can cause more damage, upset as she also kills Keller.[13][11]
  • From outside the office building, Sequoia takes selfies with Khan for her social media while Shaw and Mackenzie argue behind them. She posts the first picture with an animation of a bomb exploding into hearts, and a second which she tags "#MyHero".[13][11]
  • Snowflake drives Sarge's truck away. May wakes up in the back of the truck.[13][11]
  • Sequoia and Khan go out for a drink. They post a story to Sequoia's social media where she thanks him for saving her life, and he thanks her for introducing her to frosé, as they agree the frosé tastes good. She edits hearts around Khan's face, and tags it "#AgentsOfSHIELD", "#THIRSTTRAP", and "#AmIRite?"[13][11][13][11]


The Other Thing Still 5

May wakes up in Sarge's Truck

Sarge interrogates May

Sarge interrogating Melinda May

  • Sarge talks to May about his experiences on other worlds, saying that Earth is the first time somebody recognized him, and that May clearly hates him most of all. He holds a knife in front of her.[13][15]
  • Johnson, Simmons, Piper, Davis, and Enoch prepare for battle, but Enoch realizes that the ships are not owned by the Confederacy, but rather the Chronicoms. He opens the door and allows Atarah, a Chronicom leader, to enter. Atarah declares that Enoch is being put on trial.[13][15]
  • The Chronicoms arrest Piper and Davis, while Atarah explains that the Chronicoms took over the ship after their home planet was destroyed. Enoch realizes that Atarah wants to time travel to save the planet, but Simmons tells her that she does not know how that would be achieved. Atarah reveals that they have Leo Fitz and threatens to hurt Fitz if they do not cooperate.[13][15]
  • Sarge asks May about her relationship with Phil Coulson and how he died, but May simply threatens him. Sarge demands to know how he has Coulson's face, but May calls Sarge an impostor, demanding to know who Sarge is. Snowflake calls Sarge and tells him that another Shrike host had been kidnapped, and Sarge puts a bag over May's head, leaving with her.[13][15]

May uses the knife to kill the Shrike host

  • Sarge takes the bag off of May's head, showing her the Shrike host they kidnapped. Sarge tells May that she will kill him, and gives her the knife necessary. He shoots the man in the head and leaves with Snowflake, and the man stands up and attacks May, moving as if he were not human. The two fight, and May incapacitates the man. As he shrieks, sharp crystals start to grow from his body, prompting May to use the knife to kill the man and stop the crystals. Sarge and Snowflake welcome May as part of their crew.[13][15]
  • Marcus Benson experiments on the crystals from Damon Keller's corpse, as Alphonso Mackenzie walks in. Benson asks for the night off, and Mackenzie tells Benson that agents are worried about his drinking habits. Benson tells Mackenzie that he has found the special dagger can kill the parasitic creature and gets back to work.[13][15]
  • Enoch tells Atarah that keeping Fitz prisoner is a bad idea, and Atarah comments that Earth changed Enoch. Atarah orders Malachi to kill Fitz, so Jemma Simmons tells Atarah what they know about the White Monolith. Atarah threatens to kill Johnson and Simmons, but Enoch suggests to Atarah that Fitz might have been behind the monolith time machine in the other timeline. Simmons says it is possible, but that it is unlikely he could do it here without the time and dire situation that would have motivated him. Atarah asks Enoch how to motivate Fitz to create time travel, and Enoch tells Atarah to threaten Simmons. Realizing that Atarah needing Fitz alive negates Atarah's previous threatening of Fitz, Johnson attacks Atarah before the Chronicoms can execute her. She and Simmons flee, leaving Enoch behind.[13][15]

Simmons and Johnson listen to Atarah

  • Benson walks into his lab and sees Yo-Yo Rodriguez, who talks about her struggle with having killed Keller. Benson opens up about having told the doctor to unplug his husband's life support, which comforts Rodriguez. Rodriguez asks about the dagger. Benson shows Rodriguez and x-ray of the parasitic creature, and Rodriguez recognizes their structure as similar to the Monoliths.[13][15]
  • Sarge tells May about the creatures, the "Shrike", describing their ability to kill, and May realizes that Sarge is trying to stop the Shrike, rather than create them. Sarge explains that his Shrike Detector tells him where to find things that do not belong on a given planet, which is why they attacked Deke Shaw.[13][15]
  • Mackenzie and Rodriguez explain the Monoliths to Benson and how little they know. Benson shows them that their molecular structure is identical to that of the creatures. They realize that Sarge will be headed towards a point of Ley line conversions. Benson wonders about the word Tinker repeated before dying: "Pachakutiq".[13][15]
  • Sarge says that Pachakutiq is coming, stating that it means the death of everything. He says that the Shrike are controlled by a person who he believes to be Pachakutiq, whom he has been hunting for as long as he could remember. May asks how long that was, and Sarge says that he has been alive for 100 years, despite his physical age. Sarge describes the Shrike as a cancer, and tells May that he is going to kill their creator.[13][15]

Simmons walks away with the Chronicoms

  • Capture of Jemma Simmons: Davis and Piper try to pull open the walls to their cell, but Johnson and Simmons arrive and get them. The Chronicoms arrive and Malachi threatens them as Enoch watches. The agents plan to fight, but Simmons gets in the way. She offers herself as Fitz's working partner in exchange for protecting her team. Although Johnson refuses to leave her at first, Simmons walks away with the Chronicoms, and the others leave the ship.[13][15]
  • Capture of Sarge: As Sarge drives, May tricks Snowflake into getting close to her, before knocking her out. She attacks Sarge and subdues him, handcuffing him to the passenger door. She sits in the driver's seat and heads for the Lighthouse.[13][15]
  • Benson asks Mackenzie for a Quinjet and a pilot to research the Monoliths, Sarge, and the Shrike. The Lighthouse receives a signal from Daisy Johnson, requesting permission to land, their first contact in months.[13][15]
  • The Zephyr One lands at the Lighthouse and Davis, Piper, and Johnson are welcomed by Mackenzie and Rodriguez. Mackenzie asks about Fitz and Simmons, but they are interrupted by Trevor Khan, who tells Mackenzie that May called and is returning, having captured Sarge. Johnson asks who Khan is talking about.[13][15]
  • Fitz is approached by Enoch, who tells him that Simmons is a prisoner and that he needs to develop time travel. Enoch confesses to recommending Simmons as a prisoner, angering Fitz. He tells Fitz that he will always considers them friends, before sedating him.[13][15]

Fitz and Simmons' reunion

  • Leo Fitz and Jemma Simmons wake up in the Cerebral Fusion Machine, set up by Enoch and Atarah, where they reunite. Atarah appears in the machine and tells Fitz about Chronyca-2's destruction. Fitz says that it is impossible to go back in time, but Atarah tells Fitz that Simmons has. Atarah explains that they can share memories and create tools in their prison.[13][16]
  • After Atarah leaves, Fitz talks to Simmons about their love and proposes to Simmons, who says yes. They kiss, and use the machine to create a couch. The couple talk about their experiences looking for each other, and the planets they went to. Fitz asks about Simmons' time in the future, causing Simmons to get anxious, turning her mental projection into a 7-year-old version of herself.[13][16]
  • Simmons runs through a hole in the mental space, and Fitz follows her into Simmons' childhood bedroom, where 7-year-old Simmons lies in bed, afraid of Fitz. Fitz realizes that their minds are in fact the prison they are being kept in.[13][16]
  • Atarah and Enoch watch Fitz and Simmons in the Cerebral Fusion Machine, and Enoch comments on the potential dangers of the machine. Atarah suggests they test the scientists' abilities.[13][16]
Inescapable 5

Leo Fitz reads a book to Jemma Simmons

  • Fitz tells Simmons not to be afraid, and Simmons says that she's going to be a biologist. Fitz asked why she ran into her bedroom, and Simmons says that this is where she works out problems and locks up her troubles in a music box. Simmons asks Fitz to read her a bedtime stories, but Fitz panics when he realizes the book is manifesting as the Darkhold.[13][16]
  • Fitz returns to the main area of the mental prison and finds Atarah again, whom he scolds for putting them in a mind prison. 7-year-old Simmons plays with science equipment, and Atarah insists they focus on the problem.[13][16]
  • In the real world, Enoch tells Atarah that it is unethical to keep Fitz and Simmons in the mind prison, but Atarah insists on continuing.[13][16]
  • Fitz and Simmons yell at each other, and Fitz realizes that Simmons plans on using mononitrotoluene to escape, but Fitz explains that it will not work. They continue to argue, and Fitz says that the problem is for adults. He threatens to summon a Aida, prompting Simmons to return to adult age, now fully-grown.[13][16]
  • Alphonso Mackenzie appears as Simmons' memory of Fitz's death is triggered, and Fitz follows him, seeing the memory of S.H.I.E.L.D. mourning his death. He learns that he and Simmons married before he died, prompting anger. After learning about Phil Coulson's death as well, Fitz leaves, and Simmons reaches the end of the memory of Coulson telling Simmons to find Fitz in space.[13][16]
Quake talking to YoYo

Simmons sees a memory of Johnson attempting to recruit Rodriguez to join the team

  • Simmons sees a memory of Daisy Johnson attempting to recruit Yo-Yo Rodriguez to join the team searching for Fitz, which inspires Simmons to now look for Fitz and help him through his difficult revelations.[13][16]
  • Fitz and Simmons relive a memory from their time in S.H.I.E.L.D. Academy together. They talk about how to get out of the prison and suggests they should go through with developing time travel as he starts to go crazy. Simmons tells Fitz that she knows his alter ego, the Doctor, is trapped inside his mind.[13][16]
  • In the mindscape, the Doctor, manifested by Fitz's brain, puts a HYDRA pin on his lapel and sends troops after Fitz and Simmons. The two flee the university memory together and confront the Doctor, who has his soldiers shoot at Fitz and Simmons. They run into Simmons' childhood bedroom, and Simmons panics, causing her childhood music box to shake. The box falls and opens, causing her fears, manifested as an "Id Simmons", to be released and attack Fitz. The two run into the closet and argue about whose monster is worse.[13][16]
  • Fitz and Simmons end up in the Lighthouse, and they walk into the memory of Coulson recruiting them to join his team. They argue about whether joining Coulson's team was the right move for them. Fitz turns only to find Id Simmons, who attacks him. Meanwhile Simmons is tricked by the Doctor, who abducts her.[13][16]

The Doctor threatens Simmons

  • The Doctor ties Simmons down and puts her in the Theta Brain-Wave Frequency Machine, threatening to take Simmons' memories and then empty her mind.[13][16]
  • Fitz runs from Id Simmons, who starts to suffocate him, saying it is her turn to cause them pain.[13][16]
  • Enoch asks Atarah to pull Fitz and Simmons out of prison, since their minds are in danger, but Atarah refuses and Malachi threatens him again.[13][16]
  • Simmons refuses to bite down on a strip of material for the memory-removal process and calls the Doctor a psychopath. The Doctor taunts Simmons, who continues to experience pain. Meanwhile, Id Simmons ties Fitz to a chain upside down and stabs him.[13][16]
  • Simmons struggles in the memory machine. Meanwhile, Id Simmons cuts the manifestation of Fitz's heart out, saying that it belongs to her. Fitz starts screaming about how they are in an illusion. He summons a manifestation of Alphonso Mackenzie, who shoots the chain holding him to free him.[13][16]
IMG 0236

A Daisy Johnson manifestation rescues Jemma Simmons

  • Simmons summons a manifestation of Daisy Johnson, who blasts the doors off their hinges and knocks down all of the Doctor's troops, then the Doctor himself. Johnson frees Simmons and continues to fight the soldiers, telling Simmons to go. Meanwhile, Id Simmons attacks Mackenzie, who tells Fitz to run.[13][16]
  • Fitz and Simmons end up in a Containment Module, which Id Simmons and the Doctor circle. Fitz and Simmons argue about what their monstrous selves represent, and Id Simmons and the Doctor listen to the argument in confusion. The couple's argument turns to their past romantic endeavors with Will Daniels and Aida.[13][16]
  • The Doctor tells Id Simmons not to get in his way.[13][16]
  • Fitz and Simmons argument turns into their declaration of love for each other, and they leave the containment module, where they see the Doctor and Id Simmons having become intimate with each other. They are alarmed.[13][16]
  • Escape from Confederate Destroyer Ship:
    • Having returned to the main room of the prison, Fitz and Simmons tell Atarah they cannot solve time travel. Atarah prepares to threaten them.[13][16]
    • Embrace me

      Enoch rescues Fitz and Simmons

      Enoch incapacitates Atarah and rescues them. He rescues Fitz and Simmons from the Fusion Machine and the three of them teleport away, as Simmons remembers to tell Fitz he is also a grandfather.[13][16]
  • Alphonso Mackenzie is overjoyed to hear that Fitz is alive, before telling Daisy Johnson the beings who destroyed Chronyca-2 are on Earth.[13][16]
  • On the planet Kitson, Izel talks to a man at the bar. Simmons, Fitz, and Enoch arrive, since Enoch does not know how to use the Inter-Planetary Conveyance Disc and has accidentally taken it back to its last location. The disc gets stolen, leaving them stranded, and Fitz argues with Enoch.[13][17]



Enoch, Fitz, and Simmons pretend to be observers

  • After spending the night pretending to be observers, Enoch, Fitz, and Simmons attempt to leave the casino. They are intercepted by Montalban, who has them handcuffed.[13][17]
  • Jaco coughs a lot due to not having his home atmosphere, and Rodriguez tells him that Sarge is in the Lighthouse. Jaco says that Rodriguez needs to release Sarge, talking about his home planet and his family of bakers, wiped out by the Shrike. Jaco refuses medical treatment unless S.H.I.E.L.D. releases Sarge.[13][17]
  • Sarge talks to Mackenzie, saying that his release is time-sensitive. Mackenzie asks about the Destruction of Chronyca-2, and Sarge says that the Shrike's creator is what they would consider a god. Mackenzie talks about his monotheistic beliefs, but Sarge says he is unprepared. He states that by the end of the day, he will be in charge of the agents.[13][17]
  • Deke Shaw checks in on Johnson, trying to impress her. Johnson says he looks good, but is overall unimpressed. Shaw tells Johnson about his new status as a CEO, though Johnson continues her work. He asks about her time in space, and Johnson tells Shaw that they found Fitz, which Shaw does not understand.[13][17]
Shaw confronts Mackenzie

Deke Shaw confronts Alphonso Mackenzie

  • Mackenzie and May look through Sarge's equipment and talk about how to interrogate Sarge. Shaw approaches Mackenzie about why nobody told him that Fitz died, and Mackenzie points out that he has not been an active member of the team. Mackenzie tells Shaw that he can go and help find Fitz after they deal with Sarge. He asks Shaw to help figure out how Sarge's tech works in the meantime.[13][17]
  • Snowflake hears Jaco cough and mutters about the burning sensation Jaco is feeling, saying that the pain is worth it.[13][17]
  • Mackenzie has Trevor Khan bring Sarge into his office, where Sarge is made to face the hologram of Coulson. Mackenzie tries to interrogate him, but Sarge continues to threaten to take charge. Mackenzie offers to give Jaco medical treatment in exchange for Sarge's cooperation, but Sarge says that maybe it is time for Jaco to die.[13][17]
  • Fitz, Simmons, and Enoch sit in Mister Kitson's office and comment on the painting he has of his grandfather. Kitson arrives and tells his prisoners about his grandfather's ambition and Fitz, Simmons, and Enoch's crimes. Fitz and Simmons offer to work for Kitson, but he instead plans to send Enoch to the brothels and kill Fitz and Simmons.[13][17]
Izel rescues FitzSimmons

Izel rescues FitzSimmons

  • Rescue of Leo Fitz and Jemma Simmons:
    • Kitson puts Fitz and Simmons in a guillotine game, the goal of which is to stop themselves from being decapitated by holding onto their blade as people bet on who would die first. Wayne is added to the game as Kiston announces the rules. Bets are placed and the game begins.[13][17]
    • Izel has Kitson rig the game so that Wayne is killed, wanting the humans. She buys Fitz and Simmons from him.[13][17]
  • Johnson and Mackenzie talk about Sarge and Coulson sharing DNA, and Johnson refuses to believe that Sarge is Coulson. They discuss where Fitz and Simmons are, and Johnson notes that Mackenzie appears to have his job handled. Johnson comforts Mackenzie and says that it is hard to believe that he and Rodriguez are still split up. Deke Shaw approaches with a way to hack Sarge's technology, and shows them a map that points out two Shrike hosts converging.[13][17]
  • S.H.I.E.L.D. mobilizes to catch the Shrike, sending a team.[13][17]
  • Khan checks on Jaco, finding him dead. However, he starts breathing fire, scaring Khan. Johnson destroys the door, and she and Mackenzie take Jaco down together.[13][17]
Shrike host in the Zephyr One

Shrike host in the Zephyr One

  • Search for the Shrike: The two S.H.I.E.L.D. teams capture the Shrike hosts and bring them onto their jets, where they take off.[13][17]
  • Izel buys a drink for Fitz, Simmons, and Enoch - whom she has also freed - and they introduce themselves. Izel asks Fitz and Simmons for help going to Earth. Fitz and Simmons agree, but Izel tells them that she does not have a ship. Fitz notes that they know of a ship.[13][17]
  • Mackenzie asks Sarge for more information, but Sarge continues to taunt Mackenzie, who tells Sarge that they subdued Jaco. Mackenzie also tells Sarge that they are bringing in two Shrike hosts.[13][17]
  • Rodriguez and her team bring the Shrike host to Zephyr One and set a course for the Lighthouse. The two hosts react to each other as Diaz closes the door. Rodriguez tells May, who tells Mackenzie. Johnson joins Mackenzie, who realizes that they need Sarge's help.[13][17]
  • Mackenzie demands to know how to stop the Shrike, but Sarge says it is too late. The hosts start to screech and each grow crystals out of each other. An agent tries to shoot the hosts, but a crystal impales them.[13][17]
  • May asks if she should jettison the containment module, but Sarge advises against it. Sarge demands his team and his truck before he will give advice, and Mackenzie gives in upon hearing that Rodriguez is with the hosts.[13][17]
Search for the Shrike

Rodriguez and Diaz are trapped

  • Sarge advises them to freeze the hosts, and Rodriguez and Diaz put on oxygen masks as May opens the back in high altitude. The crystals break and fly out of the plane, and May receives confirmation that Rodriguez and Diaz are safe.[13][17]
  • Sarge tells Mackenzie that the Shrike's creator is coming, and Johnson asks what to do next. The agents present turn to Sarge, who demands to be set free.[13][17]
  • Boyle and Toad prepare the Lazy Comet for departure. Izel threatens to kill them, and they join her crew.[13][17]
  • Satisfied that his mission to protect Fitz and the future is complete, Enoch leaves, wanting to find a new home for his people. Enoch gives Fitz a communication device that can be used to contact him if necessary, and Fitz and Enoch say goodbye.[13][17]
  • Izel prepares to make a jump to Earth, but Boyle and Toad tell her that their ship would not survive it. Fitz says that there is a chance of survival. Boyle protests, and Izel asks him to leave. Izel makes the jump, and Fitz and Simmons look out the window, seeing Earth.[13][18]
  • Sarge demands to be set free, saying that he is Earth's only chance at survival. Sarge demands he be given his truck and his crew, but has to answer questions about his plans. He tells them where the Shrike are going to summon their leader, whom he plans to kill. Mackenzie reluctantly gives Sarge the keys to his truck back, along with Johnson and May to be part of his crew, allowing him to pick one original member of his team.[13][18]


Sarge explain the Shrike Repelient

Sarge says Pax is the only person who can fix a Shrike Repeller

  • Snowflake gets ready to leave with Sarge, Daisy Johnson, and Melinda May in order to stop the Shrike from summoning their leader. Sarge tells Johnson and May not to touch anything and asks about Johnson's abilities. Sarge tries to fix his Shrike Repeller, but it breaks, and Sarge says that Pax is the only person who could fix it.[13][18]
  • Alphonso Mackenzie asks Deke Shaw to fix the Shrike Repeller in Pax's stead, and Shaw at first refuses. Mackenzie reminds Shaw that he knows about the sexualized version of Johnson that Shaw created in his video game, and Shaw agrees to join Sarge, stop selling S.H.I.E.L.D. technology, and give Mackenzie 10% of his company.[13][18]
  • Shaw works on the Shrike Repeller and mutters to himself about the deal he made with Mackenzie. Snowflake appears behind him, scaring Shaw as she says that he appears to have a beautiful soul. Sarge arrives and tells Johnson to stay in the front seat with him while Snowflake monitors May and Shaw.[13][18]
  • Sarge leaves and informs Mackenzie, who orders Agent Davis to prepare Zephyr One for flight, readying it to follow Sarge's truck. Mackenzie asks Elena Rodriguez to accompany him.[13][18]

Izel hums to herself, causing a Shrike to come to life

  • Izel sits in a corner of the Lazy Comet and hums to herself, causing a Shrike to come to life.[13][18]
  • Pax and Jaco are brought onto the Zephyr as prisoners, and Mackenzie tells Pax that he is planning to follow Sarge, prompting worry from Jaco and Pax.[13][18]
  • Johnson asks Sarge about Phil Coulson and whether it bothers him that they share DNA. Johnson asks about Sarge's past, but Sarge refuses to allow Johnson to cause him to lose focus. Sarge says that the past does not matter, and talks about the leader of the Shrike, Izel.[13][18]
  • Leo Fitz and Jemma Simmons tell Izel that they are trying to fix the communications system on the Lazy Comet in order to contact S.H.I.E.L.D.. Izel explains to Fitz and Simmons that Izel is looking for the Di'Allas, and describes them. Fitz recognizes them as the Monoliths, but Simmons stops him from telling her, since they were destroyed. Izel says that the Destruction of Chronyca-2 occurred because she did not get to the Di'Allas, and explains that they are from her home planet, saying that someone wants to kill her, because she knows the truth about him.[13][18]
  • Rodriguez studies pictures of Coulson and Sarge and the Zephyr takes off. Rodriguez comforts Mackenzie regarding his decision to allow Sarge to take point on the mission, and Marcus Benson sends Mackenzie a report.[13][18]

Izel infects Toad with a Shrike

  • Toad sneaks around the Lazy Comet and takes food he has been hiding. He is found by several members of Izel's Crew. He leaves and comes across Izel. She infects him with a Shrike, causing him to collapse and drop his food. Izel smiles.[13][18]
  • Snowflake watches Shaw sleep, scaring him when he wakes up. She covers his mouth and shushes him, saying that he is hers now.[13][18]
  • May and Johnson talk about Sarge's resemblance to Coulson, and not trusting him.[13][18]
  • Mackenzie and Rodriguez review Benson's research, which reveals that the Shrike and Izel appear in Incan mythology as an ancient entity who escaped from a realm of fear and darkness and tracked the Di'Allas across space.[13][18]



Sarge attacking Deke Shaw

Shaw being threatened by Sarge

  • Sarge walks in and threatens Shaw, demanding to know why the Shrike Repeller is not working. Sarge demands that Shaw fix the machine, and then offers breakfast to Johnson and May.[13][18]
  • Boyle tells Leo Fitz and Jemma Simmons that he is suspicious after having found Toad's food on the floor. Fitz and Simmons dismiss him, and he leaves angrily. Simmons tells Fitz about the last time she ate the food and the high it gave her. She informs him about the Monoliths and the rift they seemingly created into the "Fear Dimension". Fitz becomes jealous of his past self, and Simmons tries to comfort him, but fails and returns her focus to send a message to S.H.I.E.L.D..[13][18]
  • Pax paces around the Zephyr One and tells Jaco that he is nervous about following Sarge. Yo-Yo Rodriguez interrupts him and ask what is going to happen, bringing up Izel. Jaco and Pax say that they are not afraid of Izel, but that they can kill her if they get close enough.[13][18]
  • Sarge tells Johnson and May about Izel and how she continuously manages to avoid capture, while Shaw and Snowflake work on the Shrike Repeller. Sarge tells the agents that both he and Izel are motivated by hatred, and that she killed his family. Sarge reveals that he has a sword that can kill Izel. Sarge points the sword at Johnson, prompting her to use her powers, inadvertently revealing her abilities to Sarge.[13][18]
AoS608 Shrike Tower Full Version

The Shrike hosts build a tower

  • The Shrike hosts gather at their meeting place and start to grow crystals out of themselves and through each other, forming a tower as a beacon for Izel.[13][18]
  • Sarge, Johnson, and May watch as the tower forms, and Sarge explains that if they do not stop the tower from forming, it will turn into a mass of Shrike, destroying the planet. They call Alphonso Mackenzie and tell him about the tower and Sarge's plans. The Zephyr notices the Lazy Comet approaching the tower, and May goes to tell Sarge. Mackenzie orders Agent Davis to attempt to make contact with the ship.[13][18]
  • Fitz and Simmons realize that they cannot fix the communicator, and that they were never given coordinates to land. Simmons asks Boyle where Izel is, but Boyle, who, unbeknownst to them, has been infected by a Shrike, simply looks at her and walks away. Fitz dismisses this as typical strange behavior.[13][18]
  • Pax pretends to try to attack an agent but be held back by his chains. Jaco tells him that there is a plan that Pax does not know about and not to take action, but Pax offers the agent that he will tell Mackenzie things Sarge has held back. He gets in close, only to drop the remainder of the chain length he had held back and use it to kill the man. Pax and Jaco laugh as Pax then unlocks his chains.[13][18]
Sarge with a sword

Sarge with a sword

  • Johnson asks about how Sarge plans to kill Izel. He simply assures them that if he fails with the sword, he has an insurance policy. Shaw gives Sarge the repaired Shrike Repeller.[13][18]
  • Pax frees Jaco from the Containment Module, and complains about never being let in on Sarge's plans. Rodriguez overhears Jaco say that they are going to take over the plane. She reveals herself and uses her speed to tie Pax up and push Jaco back into the module. Pax tells Rodriguez that Sarge has a weapon that will explode, and that the Zephyr is in the blast radius. Meanwhile, in the truck, Sarge prepares his weapon. Rodriguez calls Johnson and May and warns them.[13][18]
  • Johnson, May, and Shaw tie Snowflake to a chair and confront Sarge about what he is doing. He reveals his bomb will destroy miles of land and kill a lot of people, but that he feels it is justified since he will kill Izel. Sarge leaves, warning Johnson not to use her powers, since the bomb is set to explode upon any impact. Sarge leaves without Snowflake, locking the door behind him. Snowflake explains that the truck cannot be stopped, and the team realizes they are stuck. They start searching for the bomb.[13][18]
Sarge takes Mackenzie hostage

Sarge takes Alphonso Mackenzie as hostage

  • Mackenzie considers what to do: fire on the ship without the guarantee the bomb will be stopped, fire on the truck to save civilians' lives at the expense of their agents, or hope Shaw comes through, not liking any of his options.[13][18]
  • Infiltration into Zephyr One: Sarge uses the Spray Paint Transporter to create a portal to the Zephyr through the other end set up in Jaco's jacket, and step through. He kills an agent.[13][18]
  • Johnson, May, Shaw, and Snowflake look through the plane, and Johnson risks using her powers to force the door lock open and get to the front of the truck. Shaw, meanwhile, finds the bomb.[13][18]
  • The Lazy Comet starts to land. Fitz and Simmons wonder about the whereabouts of Izel's Crew. Meanwhile, Izel marches her Shrike-infected crew to prepare for landing.[13][18]
  • Shaw removes the bomb from where Sarge kept it and sets it down on a table, studying it.[13][18]
  • Davis waits for Mackenzie to make the tough call as the truck and ship converge on the tower.[13][18]

Enoch contacts the Chronicom Isaiah

  • Enoch contacts the Chronicom Isaiah about organizing the Chronicom anthropologists in order to rebuild Chronyca-2.[13][18]
  • The Chronicom Baal-Gad walks alongside Malachi, saying that he will kill Enoch. Malachi refers to Fitz and Simmons as more pressing concerns, and Baal-Gad offers to bring them back, but Malachi says that it is not necessary, since they have their minds stored, preparing to enter the Cerebral Fusion Machine.[13][18]
  • S.H.I.E.L.D. starts evacuating the blast radius, and Yo-Yo Rodriguez plans to fly the Quinjet to the truck and extract Johnson, May, Shaw, and Snowflake.[13][19]
  • Sarge arms Pax and Jaco so that they can take over Zephyr One, and Sarge gives Pax a device that can set up a border Rodriguez will be unable to pass through. Jaco asks about Snowflake, and Sarge says that she did not escape in time.[13][19]
  • Fitz and Simmons continue attempting to fix the communicators. They notice the crew acting gormless and decide that they cannot be allowed to reach Earth, thinking that they have a disease. They then realize that Izel is the cause.[13][19]
Collision Course Part Two 3

FitzSimmons and Izel talking about progress

  • The crew surround Fitz and Simmons, and Izel asks about their progress. Simmons asks about the crew, and Izel says she gave them a higher purpose. She assures Fitz and Simmons that they will not become Shrike hosts.[13][19]
  • The Shrike tower continues to grow. Meanwhile, Deke Shaw continues to struggle to diffuse the bomb, with 3 minutes left until collision. Snowflake describes the bomb to the agents and Johnson realizes that it is an atom bomb. Johnson inspires Shaw to continue working, and he starts.[13][19]
  • Sarge and Jaco attack, shooting Agent Diaz and threatening Mackenzie. Jaco sets up the barrier so that Rodriguez is unable to help. Sarge handcuffs Mackenzie to a rail and forces him to turn the plane around.[13][19]
  • Rodriguez notices that Jaco is no longer in the Containment Module and looks for him.[13][19]
  • Destruction of the Shrike Tower: Shaw realizes that he is unable to stop the atom bomb in time. Snowflake panics, and Johnson attempts a last resort, using her powers to absorb the shock around the bomb and prevent it from going off as the truck hits the tower. Thetower collapses and a flock of Shrike fly out of it.[13][19]
  • Sarge notices that the bomb did not go off, causing him to get angry.[13][19]
Collision Course Part Two 8

Izel senses that her tower was destroyed

  • Izel senses that her tower was destroyed and realizes that she is in danger. She orders Fitz and Simmons to fix the communicator and contact S.H.I.E.L.D., then orders Boyle to bring the ship into the upper atmosphere.[13][19]
  • Sarge sees Izel's ship flying away on the Zephyr's radar and has Davis follow it.[13][19]
  • Pax walks around the ship, but Rodriguez steals the barrier device. She attacks Pax, who tells her about the barrier.[13][19]
  • Mackenzie says that the should regroup with the people on the ground, including Snowflake, but Sarge orders him to be quiet. Jaco asks Sarge to consider it, but he refuses. Rodriguez, meanwhile, ties Pax up and pushes him to the edge of the barrier, running away. Jaco momentarily turns off the barrier to help Pax, and Rodriguez slips Mackenzie the key to his handcuffs. Sarge kills Pax and closes the barrier, stating that no one can slow them down, and orders Jaco to find and handle Rodriguez.[13][19]
  • Johnson and May discuss what to do with the bomb and look outside, where they see Shrike flying around. The Shrike attack the truck.[13][19]

Simmons talks to Davis

  • Fitz and Simmons fix the communicator and Fitz contacts Davis. They hint at each other the other is in danger using S.H.I.E.L.D. distress codes. Simmons tells Davis that they are on the Lazy Comet, and Sarge gets angry. Sarge threatens Izel over the comms, and says she will help Sarge remember his name if he comes for her. Fitz and Simmons talk about how Sarge sounds like Phil Coulson. Meanwhile, Izel says that Sarge never had any memories of his family.[13][19]
  • Sarge demands the agents take him to the Lazy Comet.[13][19]
  • Izel sees that Fitz and Simmons recognize Sarge's voice and accuses them of conspiring against her. The couple steal the crew's guns and point them at Izel, before running away, and Fitz leads Simmons to a place to hide.[13][19]
  • Johnson, May, Shaw, and Snowflake arm themselves and prepare to defend the bomb. A Shrike breaks in, but May kills it before it can get to Shaw.[13][19]
  • Rodriguez uses her speed to steal Jaco's gun and handcuffs him, but Jaco breaks the cuffs. Jaco tries to defend himself, but Rodriguez asks what Jaco's family would want. Jaco says that they would want him to stop Izel.[13][19]
Sarge's fighting abilities

Sarge and Mackenzie are fighting

  • Mackenzie taunts Sarge, before revealing that he is no longer handcuffed. He attacks Sarge, and the two fight. Jaco returns and reveals that he is siding with S.H.I.E.L.D., and Mackenzie knocks Sarge out.[13][19]
  • Sarge wakes up in the Containment Module and hears Alphonso Mackenzie state his plan to send in a team to rescue Fitz and Simmons. He tries to tell them that they will not escape alive, but Mackenzie nonetheless refuses take Sarge with them, instead bringing Jaco.[13][19]
  • Daisy Johnson decides to allows the Shrike to enter the truck. As they fly in, she manages to use her powers to shake them into disintegrating.[13][19]
  • Fitz hides with Simmons on the Lazy Comet, telling her she smells nice.[13][19]
  • Infiltration into the Lazy Comet:
    • JacoBeingLedByDavis

      Mackenzie, Jaco, Davis, and Rodriguez enter the Lazy Comet

      Mackenzie, Jaco, Davis, and Rodriguez enter the Lazy Comet. Izel's infected crew attacks, and Jaco and Davis stay to hold them off while Mackenzie and Rodriguez go to find Fitz and Simmons.[13][19]
    • Fitz and Simmons hear S.H.I.E.L.D.'s presence, but are found by the infected Boyle and Toad. Rodriguez arrives and chains the crew members to a pipe, and Fitz and Simmons reunite with Rodriguez and Mackenzie.[13][19]
    • Jaco and Davis find Izel, but Davis reminds Jaco to follow Mackenzie's orders not to pursue. Jaco convinces him to do it anyway. They split up.[13][19]
    • Unbeknownst to Jaco, Izel possesses Davis before he can get to her.[2] Jaco is confused when he meets back up with "Davis" and Izel is nowhere to be found.[13][19]
    • Jaco and "Davis" reunite with Mackenzie, Rodriguez, Fitz and Simmons. The crew chases them into the ship's airlock, and Jaco uses the Spray Paint Transporter to return to Earth, arriving on top of Sarge's truck.[13][19]
    • LazyCometDestroyed

      Lazy Comet destroyed

      They meet up with Johnson, May, Shaw, and Snowflake. Shaw excitedly hugs Fitz, who is confused, with his alternate self being the one who got to know Shaw. The group watches as Jaco goes back to the ship with bomb, saying he is willing to sacrifice himself to take out the ship.[13][19]
    • Jaco detonates the bomb, causing the ship to explode and him to die.[13][19]
  • S.H.I.E.L.D. celebrates saving the world from Izel. Johnson teases Mackenzie for continuing to have feelings for Rodriguez. Rodriguez, meanwhile, asks about how May is feeling, and they bond over their shared regret about trying to see good in Sarge. Piper teases "Davis" for returning to the field, and "Davis" falls asleep.[13][19]
  • Shaw bothers Fitz, calling him "Bobo", talking about how he thought he was dead and that his multiverse theory has been proven. Simmons lies to Fitz, saying his other self had wanted to be called Bobo. Shaw shows Fitz his company and tells Fitz that he wants to go to Scotland.[13][19]
Shaw holding Snowflake back

Shaw holding Snowflake back

  • Snowflake and Shaw watch as Sarge is taken to lockup. Shaw stops Snowflake from attacking Sarge when he says that leaving her behind was not personal. Shaw comforts Snowflake and says that she is among family, but Johnson pulls Shaw aside and asks why Snowflake is not in lockup. Shaw accuses Johnson of being jealous, but Johnson ignores him and orders agents to arrest Snowflake.[13][19]
  • Director Mackenzie delivers a toast to the agents of S.H.I.E.L.D..[13][19]
  • Johnson unpacks her belongings, moving back into the Lighthouse. She finds the letter Phil Coulson left her before he died, still unopened, but does not read it.[13][19]
  • Fitz and Simmons talk, while Piper takes a selfie with sleeping Davis.[13][19]
  • Shaw moves a TV into Snowflake's cell.[13][19]
  • May looks at Coulson's S.H.I.E.L.D. badge.[13][19]
Aos609 2242

Rodriguez and Mackenzie kiss

  • Mackenzie visits Rodriguez and admits that he still has feelings for her. The pair reconnect and kiss.[13][19]
  • "Davis" sees May, and Izel possesses her, telling him that he looks sick and should relax.[13][2]
  • May, possessed by Izel, enters Sarge's holding cell and shoots him four times.[13][19]
  • Sarge is placed on a gurney while Fitz, Simmons, Mackenzie, and Rodriguez rush to his cell. Fitz and Simmons walk away with Sarge's body, while Mackenzie and Rodriguez approach "May", who confesses. She is put into lockup with Johnson, who says that she is not acting like herself.[13][2]
  • Alphonso Mackenzie and Yo-Yo Rodriguez wonder why May would kill Sarge, though Rodriguez says that she can understand it. Mackenzie leaves to look at the security footage from the previous night. Piper appears and agrees with Rodriguez that what "May" did is hard to believe.[13][2]
Marvel's Agents of S.H.I.E.L.D. - SDCC 2019 Hall H Extended Season 6 Trailer 1

Fitz enters the lab and talks to Simmons about Sarge

  • Leo Fitz enters the lab with blood for a transfusion, though does not believe it will be useful because Sarge has already died. However, Jemma Simmons reveals that Sarge still has a pulse, which is only getting stronger, as he appears to be healing.[13][2]
  • Unconscious, Sarge dreams memory of holding a silhouetted woman's hand.[13][2]


  • Rodriguez, Johnson, and Piper discuss Johnson's interrogation of "May". They agree that she had good reason to kill Sarge, but Rodriguez points out that shooting an unarmed man in a cell is unlike May, since she does not like guns. Johnson sends Piper to check May's quarters and goes to retrace her steps since returning to the Lighthouse.[13][2]
  • Izel leaves May's body and possesses Agent Diaz, who was guarding her.[13][2]
  • Rodriguez enters May's cell and asks "Diaz" to leave. May, who is no longer possessed, demands to know why she is locked up. She says that she does not remember anything after the party.[13][2]
Piper hears strange sounds

Piper hears strange sounds

  • Piper is walks toward May's quarters when Izel makes Diaz knock herself unconscious by hitting her head against the wall. Piper hears the banging. Izel leaves Diaz's body and Piper shoots at her, but it has no effect and Izel possesses her.[13][2]
  • Sarge's body is moved to the morgue, and Fitz and Shaw discuss their respective connections to Phil Coulson. Fitz tells Shaw that he is trying to find the connection between Coulson, Sarge, the Di'Allas, and Izel. Shaw brags about his company and awkwardly tries to impress Fitz. "Piper" enters the lab and asks about May, but they say they did not notice anything off about her. She says that she will ask around and walks away. While Fitz asks for Shaw's help with equipment, "Piper" steals a Shrike crystal.[13][2]
  • May insists that she was not responsible for Sarge's death, and Rodriguez asks her what she remembers. May says that she does not remember reaching her quarters, only seeing Davis, who was trying to get something.[13][2]
  • Johnson finds the injured Diaz, who wakes up and tells Johnson that she does not remember anything after guarding May's cell.[13][2]
Simmons shows Mackenzie that Sarge's wounds have healed

Simmons shows Mackenzie that Sarge's wounds have healed

  • Simmons shows Director Mackenzie that Sarge's pulse is still strong and that his wounds have completely healed. Mackenzie plans to put a guard in with Simmons, though she refuses, saying that his condition should be kept secret.[13][2]
  • Sarge has another memory of hugging a woman.[13][2]
  • Daisy Johnson and Elena Rodriguez knock on Agent Davis' door, and he opens, hungover. Davis tells them that Melinda May was the first thing he saw after he blacked out, and that she told him to rest. They realize he, like May, has lost some time.[13][2]
  • Infiltration into the Lighthouse:
    • Izel, possessing Piper, uses a Shrike crystal to guide her to the Di'Allas. She is interrupted by Deke Shaw, asking whether she thinks this Fitz likes him. He notices that "Piper" is holding a Shrike crystal.[13][2]
    • Davis realizes that he does not remember anything after he and Jaco ambushed Izel.[13][2]
    • Deke offers to take the crystal from "Piper". Izel hands it to Shaw, but then leaves Piper's body and possesses Shaw to keep control of it, telling Piper to rest.[13][2]
    • Johnson, Rodriguez, and Davis talk with Alphonso Mackenzie

      Johnson, Rodriguez, and Davis talk with Alphonso Mackenzie

      Johnson, Rodriguez, and Davis tell Alphonso Mackenzie that Izel is the one who shot Sarge, not May. Meanwhile, "Shaw" follows the Shrike crystal's guidance to the room where the "Fear Dimension" rift is being contained, but cannot access it.[13][2]
    • The agents explain to Mackenzie that Izel must be possessing people, which would account for the lost time. Meanwhile, "Shaw" asks an agent for help entering the room, and the agent says that only the director has access. "Shaw" leaves, planning to possess Mackenzie.[13][2]
    • "Shaw" finds Fitz and Izel possesses him. Shaw goes to the control room, with "Fitz" following.[13][2]
    • Mackenzie locks down the Lighthouse. They are joined by May, Shaw, and Fitz, who wonder how to find Izel. The team determine that the only way to know who Izel is is to share secrets that only one other person in the room knows.[13][2]
    • May confirms that she knows Rodriguez feels homesick on her mother's birthday, which the others do not, clearing both of them. Mackenzie and Johnson share together that Johnson regularly sends part of her S.H.I.E.L.D. salary to Amanda Campbell, clearing them too. Knowing that Rodriguez and Johnson are clear, Mackenzie locks the two of them in his office so that Izel cannot possess them and use their powers.[13][2]
    • Shaw meets Izel

      Izel reveals herself

      Johnson and Davis confirm with each other that while they visited Krylor, Davis stole a pen since he thought it was cool. Shaw tries to back out, and Piper appears, accusing him of being Izel, since she woke up and saw him. Piper and Shaw argue, but Mackenzie asks "Fitz" whether he is clean. Mackenzie asks him where Jemma Simmons was undercover when he first met Fitz. "Fitz" avoids the question, saying that possessing Mackenzie is the smartest possible move. May insists that he answer the question, and Izel gives in and reveals herself, leaving his body.[13][2]
    • Izel tells the team to give her what she wants in return for their safety, and possesses Mackenzie. She uses him to choke Shaw, and Davis walks upstairs, scared. Rodriguez tries to escape, but Johnson reminds her not to. Izel leaves Mackenzie's body, and Piper points her gun at Izel, but Izel repossesses Piper and makes her shoot herself in the hand.[13][2]
    • Davis refuses to shoot Piper, despite his clear shot, and Izel makes her way through a chain of the agents to get to him. She makes him fall off of his upstairs ledge, and Davis tumbles to his death.[13][2]
    • Izel tells other agents not to follow her

      Izel tells other agents not to follow her

      Izel possesses Mackenzie again and points a gun to his heard, telling the rest of the agents not to follow her before leaving.[13][2]
  • Sarge has a memory of two silhouetted women he loves evaporating. He wakes up and when Jemma Simmons mentions Melinda May's possession, realizes that Izel's ability to possess people is how she always gets away. He demands to be let go, but Simmons refuses.[13][2]
  • May sends a radio call to the rest of S.H.I.E.L.D. asking for any sightings of Mackenzie, as Johnson and Rodriguez risk leaving the locked office. She asks Fitz what Izel wants, and Fitz says that she is after the Monoliths. May and Shaw tell Fitz that when the Monoliths blew up, they created a rift to a "Fear Dimension" which manifested people's fears. Fitz speculates that it was not in fact a dimension after all.[13][2]
  • Sarge sits up in his bed.[13][2]
  • Fitz realizes that the third Monolith is likely a Monolith of Creation, and that when Phil Coulson sealed the "Fear Dimension" rift, in fact just monolith energy creating their fears, the three Monoliths worked in tandem to create a copy of Coulson elsewhere in space and time, explaining Sarge's creation. He, May, and Shaw then realize that the Monolith's energy still exists, and that Izel is after it.[13][2]
  • "Mackenzie" tells an agent "he" needs his handcuffs.[13][2]
Marvel's Agents of S.H.I.E.L.D. - SDCC 2019 Hall H Extended Season 6 Trailer 4

Sarge after awakening

  • Sarge breaks his hand and slips out of his restraints. He knocks out Simmons and leaves the morgue.[13][2]
  • Izel, still possessing Mackenzie, gets past the biometric scan, then makes Mackenzie handcuff himself to a pipe and hit his head against the wall twice, knocking himself out. She then leaves his body and enters the room where the "Fear Dimension" rift container is being held.[13][2]
  • Johnson and Rodriguez run after Izel, and May tells them where to go find him.[13][2]
  • Sarge finds Izel and shoots at her, which is ineffective. Izel tells Sarge that his purpose is to join her. She explains that explains that she does not want to kill him, but rather cause him to remember his true past, and that his memories of the past are fake. He realizes that the memories he has been having are of Phil Coulson's life, and that the women of his "family" he has been struggling to remember were May and Johnson Izel tells Sarge that the Monoliths gave him his body. Meanwhile, Johnson and Rodriguez continue to run.[13][2]
Sarge remembers his name

Sarge remembers his true name

  • Sarge realizes that Pachakutiq is his true name. He insists that his purpose is to hunt Izel, but she tells him that his purpose is in fact to follow her.[13][2]
  • Johnson and Rodriguez find Mackenzie, who wakes up. Johnson breaks the handcuffs.[13][2]
  • Izel tells Sarge that their plan was to send the Shrike to various planets and give them new hosts, so that other members of their race could partake in the joy of having physical form. Sarge refuses to believe her, saying that he will stop her.[13][2]
  • Izel takes the Gravity Containment Device containing the Monolith energy and says that the only thing powerful enough to stop her is inside Sarge, who is afraid to let it out. She leaves the storage room, where she possess Yo-Yo Rodriguez. Izel demands access to a plane, and Mackenzie agrees so long as he is a passenger. They leave together as Johnson watches, helpless.[13][2]
  • Piper and May watch as Davis is taken away in a body bag.[13][2]
  • Simmons recovers from Sarge knocking her out.[13][2]
  • Sarge is taken back into holding, feeling defeated.[13][2]
Mackenzie clears the way for Izel

Mackenzie clears the way for "Rodriguez"

  • Mackenzie clears the way for "Rodriguez" and him to leave. Johnson says to May that Mackenzie did not make the right call, but May says he is trusting his team.[13][2]
  • Fitz and Shaw watch the security footage of Izel telling Sarge what he is, and Fitz realizes that they are similar to Ghost Rider and the Spirit of Vengeance. Fitz says that if Reyes and Sarge to be compared, a holding cell will not be sufficient for Sarge.[13][2]
  • Sarge paces in his cell, refusing to believe he is who Izel says. Powers start to manifest in his hands.[13][2]


  • Elena Rodriguez wakes up on Zephyr One after Izel has left her body, unbeknownst to Rodriguez having possessing Alphonso Mackenzie. She sees that her hands are covered in blood, and notices "Mackenzie" bleeding. "He" tells her what happened after she was possessed, and she tends to his wounds. "Mackenzie" says that Izel wants to know the location of a temple where the Monoliths could be taken. Rodriguez mentions that Marcus Benson would know where the temple is, and Izel reveals her possession, stepping out of Mackenzie and asking to call Benson.[13][20]
Piper Z1 search

Daisy Johnson and Piper are talking

  • Daisy Johnson and Piper look for Izel, but cannot find the plane. Johnson assures Piper that S.H.I.E.L.D. is developing a plan, and that Leo Fitz, Jemma Simmons, and Deke Shaw will come up with a way to stop Izel from possessing people.[13][20]
  • Johnson asks Fitz, Simmons, and Shaw for progress on stopping Izel, but they have not yet come up with a solution. Fitz and Shaw continue working, while Johnson asks Simmons about Sarge. Simmons shows Johnson live footage of Melinda May questioning Sarge, saying that she will find out whether Izel was telling the truth about what he is.[13][20]
  • May questions Sarge about the memories Sarge has been experiencing. May asks if Sarge recognizes anybody from S.H.I.E.L.D., and Sarge gets angry and hits the table, surprising himself when he dents it.[13][20]
  • Johnson confronts May and asks her why she was holding back against Sarge. While Johnson believes Sarge should be trying to let out the being inside of him that could defeat Izel, May believes he should be holding it back, so that Izel cannot manipulate it. Johnson reminds her that Sarge is not Phil Coulson, prompting anger from May.[13][20]
  • Search for the Temple of the Forgotten:
    • Benson realizes that you can’t trust Mackenzie

      Benson realizes that you can’t trust "Mackenzie"

      Benson is escorted onto the Zephyr by an agent, and Izel, possessing Mackenzie, warns Rodriguez not to try anything. Benson reunites with "Mackenzie" and Rodriguez and tells them about his research. He talks about three possible locations for the temple, and recommends the one where two Ley lines intersect, which would prove Damon Keller right. Rodriguez responds as though Keller were still alive, signaling to Benson not to trust "Mackenzie".[13][20]
    • Benson deletes the files as "Mackenzie" asks to see the coordinates. In retaliation, Izel stabs Benson's escorting agent in the neck, then leaving Mackenzie's body. Benson refuses to give Izel the coordinates for the temple, saying that he is not afraid to die, but Izel insists that there is something Benson is afraid of.[13][20]
  • Johnson walks into Sarge's holding cell and asks how he dented the table. She asks what Sarge is, yet Sarge continues to insist he does not know and talks about the rage under his skin. Johnson taunts him, trying to get him to let what is inside out. When Sarge suggests that Johnson is merely trying to work through her anger, she says that Sarge means nothing to her and leaves.[13][20]
Daisy confronted by Simmons

Daisy Johnson and Jemma Simmons are talking

  • Johnson visits Fitz, Simmons, and Shaw and asks what progress they have made, and they explain that Sarge's sword might be able to kill Izel, but Johnson says that is useless unless they can stop her powers, which Simmons admits they have not done. Simmons takes Johnson aside and reminds her that bottled up emotions are unhealthy.[13][20]
  • Rodriguez tells Mackenzie he needs to be willing to put her in danger, but Mackenzie says that coming with Izel was a purely tactical decision, so that at least one of them was awake at all times, and to buy S.H.I.E.L.D. extra time to stop her. Rodriguez agrees that it was a smart plan.[13][20]
  • Izel opens the Gravity Containment Device in order to manifest Marcus Benson's fear. An illusion of his husband, Tom Benson, is created. Marcus tells Tom that he thought he would never see Tom again.[13][20]
  • Johnson finally opens the letter left to her by Coulson and gets emotional.[13][20]
  • Johnson returns to Sarge's holding cell and asks for confirmation that getting shot made his powers and memories stronger. Sarge confirms this, along with the fact that Johnson is one of the people in his memories of Coulson's. Johnson uses her powers to snap Sarge's neck, hoping to release his powers.[13][20]
Marvel's Agents of S.H.I.E.L.D. - SDCC 2019 Hall H Extended Season 6 Trailer 38

Fitz, Simmons, and Shaw confirm that Sarge is still alive

  • Fitz, Simmons, and Shaw confirm to Johnson that Sarge is still alive, as he starts to wake up.[13][20]
  • The Tom Benson illusion talks about the car accident he was in, saying that he heard everything Marcus said to him, including the call he made to end his life. Tom suggests that the decision was a drunken one, before Izel destroys the illusion. Broken, Marcus agrees to help her.[13][20]
  • Piper shows Melinda May security footage of Sarge's holding cell, where Johnson is waiting for Sarge to wake up. May realizes her plan, and Piper says it is a bad idea, but May says that she trusts Sarge to fight Izel.[13][20]
  • Sarge has flashes of memories of his body being created. He wakes up and stands in front of Johnson, who asks further questions about Izel. Sarge demands that she moves, but Johnson refuses, so Sarge uses his newfound strength to push Johnson out of the way break out of his cell.[13][20]
  • Johnson asks Simmons if the scanners recorded the moment Sarge used his powers, which Simmons confirms. Johnson retrieves his sword, assuring Shaw and Simmons that Sarge will not go to join Izel. Simmons asks if it is possible to save what is left of Coulson, but Johnson refuses to believe it.[13][20]
Benson in Containment Module

Benson in Containment Module

  • Mackenzie and Rodriguez talk about what they would have done in Marcus Benson's shoes, and Mackenzie admits that his decision to join Rodriguez was not merely tactical. The Zephyr changes course to the temple, and Rodriguez makes a plan to steal the Gravity Containment Device. When Izel opens the door to put Benson in the Containment Module, Rodriguez steals the device, but Izel possesses her. She throws Mackenzie out of the module, but he jettisons it in order to protect Benson and allow him to warn the other agents.[13][20]
  • Johnson walks through the Lighthouse looking for Sarge and tells May not to follow her. She confronts him and calls him a monster. Sarge reveals that he planned on killing himself, causing Johnson to hesitate. He encourages her to kill him, before calling her "Skye". This gives her pause, as only Coulson knew that name, but Sarge continues to ask to be killed. Johnson refuses to kill him, now starting to see some of Coulson in him. She hugs Sarge, which causes him to gain some control over his powers.[13][20]
  • Rodriguez wakes up in the Temple of the Forgotten, no longer possessed, finding herself tied to a support beam. She and Mackenzie watch Izel set up the Gravity Containment Device in the main area of the temple.[13][20]
Shaw talks about his theory of resonant frequencies

Shaw talks about his theory of resonant frequencies

  • Fitz, Simmons, and Shaw continue to consider how to stop Izel's powers. Shaw looks at the security footage from Sarge talking about the pain of knowing who he is, and when Sarge refers to Izel's "song", he realizes that Izel's power comes from resonant frequencies. They conclude that they need to create a sonic barrier that matches the material that the Shrike Daggers are made of in order to stop themselves from being possessed.[13][20]
  • May tells Piper that Fitz, Simmons, and Shaw know how to stop Izel's powers, and Piper informs her that Benson has been found in the Yucatán. She passes on Benson's information about Izel's plan, and that Mackenzie and Rodriguez are alive.[13][20]
  • May visits Johnson in her quarters, and they talk about Johnson's conversation with Sarge, and the possibility that Coulson is within Sarge. Johnson tells May that Sarge might be able to help, and that they should take care of him. Sarge, meanwhile, retrieves his sword.[13][20]
  • Izel tells Mackenzie and Rodriguez that she plans on bringing the rest of the beings like her to Earth and giving them forms, but that she needs to recreate the Di'Allas in order to do so. Knowing that the agents will now be fearing that possibility, she uses the Monolith energy to tap into these fears, which creates a manifestation of Flint, unintentionally giving Izel a method to recreate the Monoliths. Flint wakes, confused.[13][20][3]
Marvel's Agents of S.H.I.E.L.D. - SDCC 2019 Hall H Extended Season 6 Trailer 29

Malachi betraying Atarah

  • Assassination of Atarah: After celebrating the information learned from the Cerebral Fusion Machine, Atarah says to the Chronicom Hunters that there is a chance that Chronyca-2 can be saved using time travel. Malachi, however, suggests that hunters be sent to establish Chronyca-3 on a new planet as a backup planet in case they fail to reclaim Chronyca-2. Atarah states that the current plan does not have flaw, but Malachi refers to her as the flaw, before killing her. He orders Baal-Gad and another hunter to go after their new targets.[13][20]
  • Alphonso Mackenzie reassures Flint that he will be okay, and Izel wonders why the agents would fear their friend. Flint uses his powers to threaten Izel, making her realize his ability. She possesses him, using him to start rebuilding the Monoliths.[13][3]
  • Sarge sharpens his sword and talks to Melinda May about how he feels, saying that the only thing he feels is rage. May compares Sarge to Robbie Reyes, saying that Reyes could control the Spirit of Vengeance, but Sarge says that he is not sure whether he can control his inner self. Meanwhile, Daisy Johnson prepares S.H.I.E.L.D. for their plan to defeat Izel and save Mackenzie and Rodriguez. Fitz appears to tell the team that they have a way to stop Izel's powers, and Simmons shows Johnson that the device they can use. When Simmons is about to say that they only made one, Shaw reveals ten more he has manufactured, much to everyone's amazement.[13][3]
Sarge and May are talking

Sarge and May are talking

  • May says that Sarge kept his powers in check when he spoke to Johnson, and instructs him to let the rage out when facing Izel, but to allow the other part of himself then rein it in. Sarge says it is not that simple, so May says that she will be there to remind him. Meanwhile, Simmons shows the group the Shrike Bullets they have made from Sarge's daggers.[13][3]


  • Sarge, Piper, Melinda May, and Daisy Johnson fly to the Temple of the Forgotten. May wonders if the demon inside of Sarge is able to separated from Phil Coulson so that Coulson can be maintained. The team prepares for descent in the jungle.[13][3]
  • Izel finishes building the Di'Allas using Flint's powers, and leaves his body, causing him to pass out. She tells Mackenzie and Rodriguez that other Fear Dimension residents will soon come to Earth, and then leaves the temple in order to send the Shrike to bring her an army.[13][3]
  • Johnson, Sarge, Piper, and May find Zephyr One and search it for Izel, but do not find her. May turns the emergency power on and they communicate with Leo Fitz and Jemma Simmons. Sarge and Fitz agree that they should not be communicating by radio as Izel may be able to tap in, and Johnson, May, and Sarge leave while Piper prepares the plane for extract.[13][3]
Shaw comes up with an idea

Shaw says that the technology is already on the Lighthouse

  • Fitz and Simmons wonder how to get the cuffs to Mackenzie and Rodriguez without confronting Izel, and Deke Shaw says that he might have a way to get past her, using technology he made in his company. He asks Fitz and Simmons to promise not to be angry, and when Simmons asks why they would be, Shaw says that it is already in the Lighthouse.[13][3]
  • Flint wakes up and asks what Izel will do with the Monoliths. He frees Mackenzie and Rodriguez, who tell him that the Monoliths made him with their minds, causing Flint to wonder if he is real. They plan to escape, but Izel arrives and possesses Rodriguez, using her to break Flint's knee. She walks away, commenting on how predictable humans are.[13][3]
  • Shaw takes Fitz and Simmons to the room where he had been secretly keeping his company working in the Lighthouse, asking them not to be mad. Lindsay gives Shaw a rose gold version of the Sonic Barrier Cuffs, and Shaw tells Fitz and Simmons to follow him. Kaya reveals the ShawDrive, a version of the Phase Harmonic Teleportation Device created by the company, and Fitz points out that it is stolen, looking around and then realizing that all of the technology is stolen. Simmons defends Shaw, saying that if the ShawDrive works, they could get an agent into the temple, and Shaw comments that most of the test mice survived, but that the three of them together should be able to fix it.[13][3]

Quake prepares to fight against the Shrike

  • Johnson, May, and Sarge look for the temple, and Johnson asks where Sarge got his sword. A Shrike host attacks, and Sarge shoots it, commenting on how he should have thought of Shrike bullets, but that Earth was the first planet he has visited so invested in guns. Despite Johnson's confidence that she destroyed most of the Shrike already, they are surrounded by hosts. The group are attacked, and defeat the hosts that come after them. Sarge shoots a host several times, then asks if it was too much and says that it felt like overkill, which reminds May and Johnson of Coulson and gives them hope of saving him from within Sarge.[13][3]
  • May tells Simmons that their cover might be blown, and Simmons lets her know they might have a solution. Fitz says that they still have a lot of problems to fix, leading to an argument between him and Shaw about the stolen nature of Shaw's company's technology. Simmons ends the argument, reminding them they need to get back to work.[13][3]
  • Rodriguez asks Izel to let them go, but Izel says that when the first three of her kind arrive, they will need bodies to inhabit. She threatens to injure Flint further and tells Rodriguez to sit down.[13][3]

Jemma Simmons and Leo Fitz agree to help

  • Fitz, Simmons, and Shaw continue working on the ShawDrive, and Fitz resumes yelling at Shaw for building the company for the sole purpose of getting rich. Shaw, however, confesses that he built it because he felt that nobody liked him and he was lonely. He rants about the way everybody sees him and the fact that he cannot return to his future, as well as that even after he built the company, Johnson still does not care about him romantically. Angry, he puts on the ShawDrive and uses it to teleport to the temple, prompting applause from his employees.[13][3]
  • Shaw appears in the temple, where he gives the Sonic Barrier Cuffs to Yo-Yo Rodriguez and Alphonso Mackenzie. Izel tries to possess Rodriguez, but finds herself now unable to, and Rodriguez shoves into the wall. Shaw gives Flint his cuff and leads them out of the temple. They are attacked by Shrike hosts, and Shaw distracts them so the the others can get away. While leaving, Mackenzie refers to Shaw as an agent. Shaw tries to teleport away, but finds he cannot because the ShawDrive needs to recharge.[13][3]
  • Melinda May and Daisy Johnson discuss the potential for Coulson to be saved. Sarge shows them on his tracker that Izel has an army, so Johnson leaves to distract them so that Sarge and May can continue the mission.[13][3]
Marvel's Agents of S.H.I.E.L.D. - SDCC 2019 Hall H Extended Season 6 Trailer 16

Izel starts singing

  • Izel starts singing. Shaw hides, talking to Simmons on comms about an idea it gives him for a zombie video game. Shaw hears Izel's singing and follows it, where he sees the Monoliths start to liquefy and ripple. Shaw records it and sends the video live to the Lighthouse, saying he thinks that they are too late to stop Izel.[13][3]
  • Rodriguez and Mackenzie get Flint to Zephyr One, where Piper starts giving him first aid. Mackenzie tells Piper about the Shrike zombies, and Flint comments about his first time seeing the Zephyr and jungle. Mackenzie pulls Piper aside and asks her to fly Flint back to the base, telling her that he and Rodriguez are going to return to the temple and provide backup for Johnson, May, and Sarge.[13][3]
  • Sarge and May hear Izel's song, which Sarge says indicates that she is close to opening a portal to her world. May says she is not afraid, but Sarge admits he is. Sarge tells May that even if he gets the ancient entity out of his head, he still will not be Coulson, but May says that nonetheless, there is good in him.[13][3]
  • Scared of the Shrike hosts, Shaw teleports himself as far as the semi-charged ShawDrive will take him, ending up in the jungle, where he finds more Shrike hosts who attack him. Shaw leaves the ShawDrive behind and follows Simmons' instructions to run to the nearby Quinjet.[13][3]
Johnson arrives at the Zephyr

Johnson arrives at the Zephyr One

  • Mackenzie and Rodriguez prepare to leave, but Johnson arrives at the Zephyr and tells them that they are being chased by Shrike zombies and have to get the plane in the air.[13][3]
  • Izel continues to sing her song, and the Monoliths completely liquefy and start to take a new shape. Sarge gets a headache as Pachakutiq, the entity inside him, starts to come out and demands to be taken to Izel. Izel opens the portal.[13][3]
  • Johnson, Mackenzie, and Rodriguez start to fix the Zephyr, and Rodriguez and Mackenzie tell Johnson that Flint is with Piper on the Zephyr's Quinjet. Shrike hosts board the Zephyr while Mackenzie and Johnson argue about whether Flint is "real" and the decision to trust Sarge. The Shrike hosts attack, forcing Johnson, Mackenzie, and Rodriguez to fall back.[13][3]
  • Shaw arrives at the jungle Quinjet, and asks on comms if Fitz and Simmons could fly him out, but they cannot. Simmons assures him that he will be extracted soon.[13][3]
  • Fitz and Simmons watch Shaw's camera feed as May and Sarge confront Izel, and May threatens her. Sarge, however, insists that he be the one to kill Izel. He pins Izel down and goes to stab her with his sword, but finds that he cannot bring himself to.[13][3]
AOS 612 Daisy Mack

Johnson and Mackenzie argue

  • Mackenzie tells Johnson that bringing Sarge was the wrong move, but Johnson says the same to him about choosing to leave with Izel. They argue, and Mackenzie refers to Sarge as the Devil, which Johnson says he is not.[13][3]
  • Izel tells Sarge that the others are waiting for their signal, while May pleads with Sarge to be good. Sarge says that he is angry and afraid of a pain in his heart, but May describes the pain as love. She talks as though Sarge were Coulson and begs him to remember S.H.I.E.L.D. and the love he feels for them. However, in order to end the pain, Sarge stabs May through the chest, before sending her through the portal.[13][3]
  • Isaiah meets with Enoch on Kitson. He tells Enoch that all of the Chronicom anthropologists have been reassigned as hunters, and then attacks his former colleague.[3] Enoch defeats Isaiah and takes his skin suit, assuming Isaiah's appearance so he can infiltrate the Chronicom Hunters.[13][21]
  • After watching Melinda May get pushed through the portal on Shaw's camera feed, Jemma Simmons hugs Leo Fitz as the rest of the agents in the control room mutter to themselves. Daisy Johnson calls and asks for help with the Shrike hosts, and Fitz and Simmons tell her about May.[13][21]
Marvel's Agents of S.H.I.E.L.D. - SDCC 2019 Hall H Extended Season 6 Trailer 26

Malachi arrived in the Lighthouse

  • Ambush at the Lighthouse: Malachi and the Chronicom Hunters arrive in the Lighthouse via Inter-Planetary Conveyance Disc and shut down S.H.I.E.L.D.'s communications and satellites. They attack the base, and Malachi orders the Chronicoms to leave no prisoners.[13][21]
  • Johnson admits to Alphonso Mackenzie that she should not have trusted Sarge, and Yo-Yo Rodriguez tells Johnson to make May's apparent death mean something. Deke Shaw contacts Zephyr One, trying to get to Fitz. Mackenzie answers the call and Shaw asks for help escaping the Shrike hosts. Mackenzie gives instructions to attempt to fly the Quinjet, and Shaw follows them, but the throttle does not work.[13][21]
  • The Chronicoms take command of S.H.I.E.L.D.'s operating systems and lock down the Lighthouse. They discuss Enoch's fondness for S.H.I.E.L.D., saying that it made him weak. Malachi orders the hunters to find and kill all S.H.I.E.L.D. personnel, and instructs "Isaiah", who unbeknownst to him is Enoch in disguise, to find the key to the Toolbox.[13][21]

Simmons discusses the current ambush

  • Fitz and Simmons hide with various S.H.I.E.L.D. agents, and Simmons says that Trevor Khan should be a team ready to fight. Fitz tries to contact Enoch, but gets sent to voicemail, causing them to realize that he must be dead. They discern that the Chronicoms are on Earth to exterminate humanity.[13][21]
  • Izel expresses her pleasure that Pachakutiq has awoken within Sarge, and the pair discuss their anticipation for creating a new home.[13][21]
  • May lies in the Fear Dimension, bleeding out. The First, The Second, and The Third of Izel's species prepare to perform the necessary ritual to come to Earth and inhabit bodies.[13][21]
  • Shaw continues to follow Mackenzie's instructions, trying to fix his Quinjet, but finds that the problem is a piece of the plane that a Shrike host has stolen. Mackenzie instructs Shaw to reroute power directly to the main engine.[13][21]
  • Rodriguez informs Mackenzie and Johnson that the Shrike hosts attacking the Zephyr have cut the hydraulic line to the door that had been blocking them. Johnson and Rodriguez barricade the door while hosts break the glass, and Mackenzie continues to instruct Shaw.[13][21]
Diaz during ambush

Diaz protecting agents during the ambush

  • Ambush at the Lighthouse: Fitz and Simmons wander the Lighthouse and find that Khan's entire team, including Khan, are dead. They realize that the Chronicoms have access, through the Cerebral Fusion Machine, to everything they knew at the time of being plugged in, including S.H.I.E.L.D.'s emergency protocols. The pair come across Agent Diaz, and Simmons says that they could hide in Shaw's company's lab, since they did not know about it until after they left the machine. Simmons orders Diaz to bring every to the lab without them, planning to destroy the remainder of the Framework to prevent the Chronicoms getting access to the other agents' minds.[13][21]
  • Izel sees the anger in Pachakutiq, and says that she appreciates the strength behind his body, but Pachakutiq sees the body as a prison, noting that since Izel abandoned him instead of finding the Di'Allas to make him whole, it is his fault he ended up trapped in Sarge. He goes to kill her, but stops and resolves to bring the rest of their homeworld to Earth.[13][21]
  • Shaw fixes the Quinjet and starts to fly to the Zephyr.[13][21]
  • Rodriguez and Johnson struggle to hold the Shrike hosts back. The hosts break into the armory and attack, but Rodriguez uses her powers to slow time around her and shoot the hosts, killing them. However, a Shrike then flies onto the plane and down her throat, infecting Rodriguez.[13][21]
Marvel's Agents of S.H.I.E.L.D. - SDCC 2019 Hall H Extended Season 6 Trailer 59

Shaw crash landing the Quinjet

  • Mackenzie tells Shaw to concentrate on flying, and Johnson and Rodriguez arrive and tell him about the Shrike that infected Rodriguez. As Mackenzie comforts Rodriguez, Shaw crash-lands the Quinjet onto the Zephyr.[13][21]
  • Fitz and Simmons enter the storage room where they keep the remainder of the Framework and prepare to blow it up. Simmons sees Chronicom Hunters moving the Theta Brain-Wave Frequency Machine and realizes they are gathering mind tech, so they need to destroy the Framework quickly.[13][21]
  • The First, The Second, and The Third begin their ceremony, starting to place their respective fragments of the Di'Allas into slots in a stone. May wakes up and removes Sarge's sword from her chest, watching the ceremony being conducted. Through a gap in a wall, she sees the other beings of Izel's species start to walk toward the portal.[13][21]
  • The Third prepares to put her stone in her slot, but May uses the sword to kill all three. She throws the stones through the portal, and Izel sees them come through in the temple.[13][21]
Marvel's Agents of S.H.I.E.L.D. - SDCC 2019 Hall H Extended Season 6 Trailer 33

Jemma Simmons and Leo Fitz are saved by Enoch

  • Fitz and Simmons prepare to blow up the Framework, realizing that the only way to do it is for them to die as well, trapped with no timer. Hunters enter the room and point their guns at Fitz and Simmons, who prepare to blow up the room, but Enoch kills them and explains to Fitz and Simmons that he is wearing Isaiah's skin. He says that he has a plan that will change the course of Fitz and Simmons' lives for ever.[13][21]
  • Deke Shaw flies Mackenzie, Rodriguez, and Johnson toward the temple, and Rodriguez asks Johnson to kill her if she turns into a host. Johnson agrees to, and says that her motivation for beating Sarge will be revenge.[13][21]
  • Battle at the Temple of the Forgotten:
    • Izel angrily accuses Pachakutiq of being responsible for the deaths of the Three, and draws her blade, preparing to enter the Fear Dimension and handle Melinda May herself.[13][21]
    • Izel passes through the portal and finds May, saying that life and death being meaningless in her realm is the reason she has survived. May engages Izel in a duel using Sarge's sword.[13][21]
    • Mackenzie, Rodriguez, Shaw, and Johnson walk through the Temple of the Forgotten. Shaw stays behind to kill the oncoming hosts while the other three continue to look for Sarge.[13][21]
    • Pachakutiq - AOS613-04

      Quake uses her powers to try and kill Sarge

      Arriving at the portal, Johnson uses her powers to quake Pachakutiq. Sarge's body is torn away to reveal Pachakutiq's true form, but Pachakutiq is unaffected by her quakes. Pachakutiq and Mackenzie fight and Johnson goes to help Rodriguez, who is starting to turn from her infection.[13][21]
    • May and Izel continue to fight. Izel knocks May down and places the Three's stones into their slots. May gets back up and kicks Izel to the ground, but she flees back to Earth as the other beings arrive to attack May.[13][21]
    • Shaw radios the team to say he cannot hold off the hosts forever.[13][21]
    • Rodriguez begs Johnson to kill her, but she refuses. Pachakutiq knocks Mackenzie down, and the director crawls over to Rodriguez. Johnson gives him the Shrike Dagger and approaches Pachakutiq herself. Rodriguez is taken over and attacks Mackenzie.[13][21]
    • Daisy killing Sarge

      Quake is finally able to bring an end to Sarge

      As Johnson and Pachakutiq talk, Izel steps through the portal and prepares to kill Johnson. However, May comes through behind her, running Izel through with Sarge's sword, killing her. Izel's death also kills the Shrike within Rodriguez, and May throws Mackenzie the sword. Johnson quakes Pachakutiq to weaken him and Mackenzie kills him.[13][21]
  • Rodriguez assures Mackenzie she is okay. However, having left the Fear Dimension, May starts to succumb to her wounds and die.[13][21]
  • A S.H.I.E.L.D. team suddenly arrives, led by Jemma Simmons, who says they can heal May soon. Her team cuts a sample from the White Monolith and brings it with them.[13][21]
  • Simmons, May, Johnson, Shaw, Mackenzie, and Rodriguez get on-board Zephyr One, where Simmons says they have had help and time to upgrade the plane. They cryo-freeze May and Simmons says she does not know where Fitz is, and cannot know.[13][21]
AoS613 destruction of the temple

The temple is destroyed by Ionizer Missiles

  • Simmons explains that the Chronicoms have been attacking S.H.I.E.L.D. because they see them as the only threat able to stop them from establishing Earth as Chronyca-3, explaining that they lost the Lighthouse. She radios Fitz to say they are ready for launch and explains to the others that the Lighthouse was not the only point of interest targeted. The Chronicoms fire at the Zephyr just as it makes a jump, which Simmons does not tell the others is in fact a time jump to 1931. The Chronicom missiles pass through where the Zephyr had been and blow up the Temple of the Forgotten.[13][21]


  1. 1.0 1.1 1.2 In Inescapable, a Zephyr One team incident on Saldon is referenced. In Collision Course Part Two, an incident with an ocean of lava is referenced. In Leap, an incident on Krylor is referenced. In The Sign, incidents on a smelly planet and on a shiny planet are referenced. All of these occurred during Zephyr One's time hunting for Fitz, before the interrogation of Trok, so between July 2, 2018 (see 2018 references) and June 25, 2019 (see other references). They would all, therefore, be approximated to around December 29, 2018. Pushing the events apart, separating them by a week and using the order of mention as a guess, we would have Saldon around December 15, 2018, lava around December 22, 2018, Krylor around December 29, 2018, the smelly planet around January 5, 2019, and the shiny planet around January 12, 2019.
    However, their incident on Trinawa is dated to December 29, 2018, so Krylor, the smelly planet, and the shiny planet may be pushed a further week, with January 5, 2019 for Krylor, January 12, 2019 for the smelly planet, and January 19, 2019 for the shiny planet.
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 2.18 2.19 2.20 2.21 2.22 2.23 2.24 2.25 2.26 2.27 2.28 2.29 2.30 2.31 2.32 2.33 2.34 2.35 2.36 2.37 2.38 2.39 2.40 2.41 2.42 2.43 2.44 2.45 2.46 2.47 Agents of S.H.I.E.L.D.: 6.10: Leap
  3. 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 3.12 3.13 3.14 3.15 3.16 3.17 3.18 3.19 3.20 3.21 3.22 3.23 3.24 3.25 3.26 3.27 3.28 3.29 Agents of S.H.I.E.L.D.: 6.12: The Sign
  4. In Missing Pieces, on July 2, 2019 (see 2019 references), Mackenzie says, "May was my right hand these last few months." This would most likely refer to some point between November 2018 and April 2019. A calculation would suggest approximately February 4, 2019 as when May began helping him.
  5. Agents of S.H.I.E.L.D.: 6.10: Leap
  6. In Fear and Loathing on the Planet of Kitson, it is said that Enoch and Fitz encountered "the MazTats", and in Window of Opportunity, it is mentioned that they were found on Sivos. The MazTats incident must come first, with the Sivos incident leading to them being on the Lazy Comet. These two events would have occurred after their cabin pressure failure on June 1, 2018 (see other references) and when Fit is shown on the Lazy Comet by June 26, 2019 (see 2019 references). Distributing the events evenly, the MazTats would be around October 9, 2018 and Sivos around February 17, 2019.
  7. 7.00 7.01 7.02 7.03 7.04 7.05 7.06 7.07 7.08 7.09 7.10 7.11 7.12 7.13 7.14 7.15 7.16 7.17 7.18 7.19 7.20 7.21 7.22 7.23 7.24 7.25 7.26 7.27 7.28 7.29 Agents of S.H.I.E.L.D.: 6.02: Window of Opportunity
  8. In Missing Pieces, it is said that the Zephyr One team found half of the ship, then traveled to locations including Trinawa and the moons of Pyree, seemingly in that order. These three events would have occurred after their departure from Earth on July 2, 2018 (see other references) and before this is said on June 25, 2019 (see 2019 references). Distributing the events evenly, finding the ship would be around September 30, 2018, Trinawa December 29, 2018, and the moons of Pyree around March 29, 2019.
  9. 9.00 9.01 9.02 9.03 9.04 9.05 9.06 9.07 9.08 9.09 9.10 9.11 9.12 9.13 9.14 9.15 9.16 9.17 9.18 9.19 9.20 9.21 9.22 9.23 9.24 Agents of S.H.I.E.L.D.: 6.01: Missing Pieces
  10. In Code Yellow, on June 27, 2019 (see other references), it is said that Harold Simcoe was "reported missing a week ago", so the report may be dated to June 20, 2019.
  11. 11.00 11.01 11.02 11.03 11.04 11.05 11.06 11.07 11.08 11.09 11.10 11.11 11.12 11.13 11.14 11.15 11.16 11.17 11.18 11.19 11.20 11.21 11.22 11.23 11.24 11.25 11.26 11.27 11.28 11.29 11.30 11.31 11.32 11.33 11.34 11.35 11.36 11.37 11.38 11.39 11.40 11.41 Agents of S.H.I.E.L.D.: 6.04: Code Yellow
  12. In Missing Pieces, on June 25, 2019 (see other references), Yo-Yo Rodriguez says she and Mackenzie have been discussing speed "for the past 3 days", meaning they began their discussions on June 22, 2019.
  13. 13.000 13.001 13.002 13.003 13.004 13.005 13.006 13.007 13.008 13.009 13.010 13.011 13.012 13.013 13.014 13.015 13.016 13.017 13.018 13.019 13.020 13.021 13.022 13.023 13.024 13.025 13.026 13.027 13.028 13.029 13.030 13.031 13.032 13.033 13.034 13.035 13.036 13.037 13.038 13.039 13.040 13.041 13.042 13.043 13.044 13.045 13.046 13.047 13.048 13.049 13.050 13.051 13.052 13.053 13.054 13.055 13.056 13.057 13.058 13.059 13.060 13.061 13.062 13.063 13.064 13.065 13.066 13.067 13.068 13.069 13.070 13.071 13.072 13.073 13.074 13.075 13.076 13.077 13.078 13.079 13.080 13.081 13.082 13.083 13.084 13.085 13.086 13.087 13.088 13.089 13.090 13.091 13.092 13.093 13.094 13.095 13.096 13.097 13.098 13.099 13.100 13.101 13.102 13.103 13.104 13.105 13.106 13.107 13.108 13.109 13.110 13.111 13.112 13.113 13.114 13.115 13.116 13.117 13.118 13.119 13.120 13.121 13.122 13.123 13.124 13.125 13.126 13.127 13.128 13.129 13.130 13.131 13.132 13.133 13.134 13.135 13.136 13.137 13.138 13.139 13.140 13.141 13.142 13.143 13.144 13.145 13.146 13.147 13.148 13.149 13.150 13.151 13.152 13.153 13.154 13.155 13.156 13.157 13.158 13.159 13.160 13.161 13.162 13.163 13.164 13.165 13.166 13.167 13.168 13.169 13.170 13.171 13.172 13.173 13.174 13.175 13.176 13.177 13.178 13.179 13.180 13.181 13.182 13.183 13.184 13.185 13.186 13.187 13.188 13.189 13.190 13.191 13.192 13.193 13.194 13.195 13.196 13.197 13.198 13.199 13.200 13.201 13.202 13.203 13.204 13.205 13.206 13.207 13.208 13.209 13.210 13.211 13.212 13.213 13.214 13.215 13.216 13.217 13.218 13.219 13.220 13.221 13.222 13.223 13.224 13.225 13.226 13.227 13.228 13.229 13.230 13.231 13.232 13.233 13.234 13.235 13.236 13.237 13.238 13.239 13.240 13.241 13.242 13.243 13.244 13.245 13.246 13.247 13.248 13.249 13.250 13.251 13.252 13.253 13.254 13.255 13.256 13.257 13.258 13.259 13.260 13.261 13.262 13.263 13.264 13.265 13.266 13.267 13.268 13.269 13.270 13.271 13.272 13.273 13.274 13.275 13.276 13.277 13.278 13.279 13.280 13.281 13.282 13.283 13.284 13.285 13.286 13.287 13.288 13.289 13.290 13.291 13.292 13.293 13.294 13.295 13.296 13.297 13.298 13.299 13.300 13.301 13.302 13.303 13.304 13.305 13.306 13.307 13.308 13.309 13.310 13.311 13.312 13.313 13.314 13.315 13.316 13.317 13.318 13.319 13.320 13.321 13.322 13.323 13.324 13.325 13.326 13.327 13.328 13.329 13.330 13.331 13.332 13.333 13.334 13.335 13.336 13.337 13.338 13.339 13.340 13.341 13.342 13.343 13.344 13.345 13.346 13.347 13.348 13.349 13.350 13.351 13.352 13.353 13.354 13.355 13.356 13.357 13.358 13.359 13.360 13.361 13.362 13.363 13.364 13.365 13.366 13.367 13.368 13.369 13.370 13.371 13.372 13.373 13.374 13.375 13.376 13.377 13.378 13.379 13.380 13.381 13.382 13.383 13.384 13.385 13.386 13.387 13.388 13.389 13.390 13.391 13.392 13.393 13.394 13.395 13.396 13.397 13.398 In Agents of S.H.I.E.L.D.: Season 6 it is repeatedly said that events shortly after Season 5 were 1 year ago. In Missing Pieces, Alphonso Mackenzie says to Melinda May, "I don't have to remind you what the date is tomorrow [...] hard to believe it's been a year. I'm glad you got a little time together." May replies "We got more than we thought we would." It is the 1-year anniversary of Phil Coulson's death tomorrow (the day of the later events of Missing Pieces and the events of Window of Opportunity and Fear and Loathing on the Planet of Kitson).
    In The End, Daisy Johnson asks Coulson on May 31, 2018, "How long did Simmons say you have?" Coulson replies, "Days. Weeks, if I'm lucky." With May saying in Missing Pieces, "We got more [time] than we thought we would," Coulson likely got "weeks", the "lucky" period of time, before he died. Coulson therefore died around June 26, 2018, making this now June 2019. This matches with the fact that Fitz is said in Fear and Loathing on the Planet of Kitson to have died "over a year ago", when Fitz died the same day Johnson and Coulson had that conversation.
    This is further supported in The New Deal, when Jemma Simmons and the Phil Coulson Chronicom LMD refer to the time between leaving the Framework on May 11, 2017 (see 2017 references) and his activation as "2 years".
    While producers have claimed that this season is set prior to Thanos' Snap in Avengers: Infinity War, this is impossible. Not only does the timeline evidence (see 2018 references) make both the later part of Agents of S.H.I.E.L.D.: Season 5 and Avengers: Infinity War immovably the first half of 2018 (and therefore, with this now being over a year later, a long time after Avengers: Infinity War), but Option Two, The One Who Will Save Us All, The Force of Gravity, and The End are explicitly set simultaneously to the events of Avengers: Infinity War, finishing within hours if not minutes before Thanos' snap. Therefore with this being over a year after The End, this is also over a year after Avengers: Infinity War, and there is no other possibility.
  14. 14.00 14.01 14.02 14.03 14.04 14.05 14.06 14.07 14.08 14.09 14.10 14.11 14.12 14.13 14.14 14.15 14.16 14.17 14.18 14.19 14.20 14.21 14.22 14.23 14.24 14.25 14.26 14.27 14.28 14.29 14.30 Agents of S.H.I.E.L.D.: 6.03: Fear and Loathing on the Planet of Kitson
  15. 15.00 15.01 15.02 15.03 15.04 15.05 15.06 15.07 15.08 15.09 15.10 15.11 15.12 15.13 15.14 15.15 15.16 15.17 15.18 15.19 Agents of S.H.I.E.L.D.: 6.05: The Other Thing
  16. 16.00 16.01 16.02 16.03 16.04 16.05 16.06 16.07 16.08 16.09 16.10 16.11 16.12 16.13 16.14 16.15 16.16 16.17 16.18 16.19 16.20 16.21 16.22 16.23 16.24 Agents of S.H.I.E.L.D.: 6.06: Inescapable
  17. 17.00 17.01 17.02 17.03 17.04 17.05 17.06 17.07 17.08 17.09 17.10 17.11 17.12 17.13 17.14 17.15 17.16 17.17 17.18 17.19 17.20 17.21 17.22 17.23 17.24 Agents of S.H.I.E.L.D.: 6.07: Toldja
  18. 18.00 18.01 18.02 18.03 18.04 18.05 18.06 18.07 18.08 18.09 18.10 18.11 18.12 18.13 18.14 18.15 18.16 18.17 18.18 18.19 18.20 18.21 18.22 18.23 18.24 18.25 18.26 18.27 18.28 18.29 18.30 18.31 18.32 18.33 18.34 Agents of S.H.I.E.L.D.: 6.08: Collision Course Part One
  19. 19.00 19.01 19.02 19.03 19.04 19.05 19.06 19.07 19.08 19.09 19.10 19.11 19.12 19.13 19.14 19.15 19.16 19.17 19.18 19.19 19.20 19.21 19.22 19.23 19.24 19.25 19.26 19.27 19.28 19.29 19.30 19.31 19.32 19.33 19.34 19.35 19.36 19.37 19.38 19.39 Agents of S.H.I.E.L.D.: 6.09: Collision Course Part Two
  20. 20.00 20.01 20.02 20.03 20.04 20.05 20.06 20.07 20.08 20.09 20.10 20.11 20.12 20.13 20.14 20.15 20.16 20.17 20.18 20.19 20.20 20.21 20.22 20.23 20.24 20.25 Agents of S.H.I.E.L.D.: 6.11: From the Ashes
  21. 21.00 21.01 21.02 21.03 21.04 21.05 21.06 21.07 21.08 21.09 21.10 21.11 21.12 21.13 21.14 21.15 21.16 21.17 21.18 21.19 21.20 21.21 21.22 21.23 21.24 21.25 21.26 21.27 21.28 21.29 21.30 21.31 Agents of S.H.I.E.L.D.: 6.13: New Life
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